Difference between revisions of "Setplayer"

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(Redirected page to Structure access)
 
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'''setplayer'''[<player id>].<member> <gamevar>
+
#REDIRECT [[structure access]]
 
 
This allows you to set one of the [[members of the player structure]] to the value of a [[gamevar]].
 
 
 
The player ID can be either [[THISACTOR]], [[screenpeek]] or [[myconnectindex]], though using myconnectindex is strongly recommended against.
 
 
 
...
 
        ifvarg WEAPON_COUNT 25
 
        {
 
            getplayer[THISACTOR].weapon_pos TEMP2
 
            ifvarl TEMP2 10
 
            addvar TEMP2 2
 
            ifvarg TEMP2 9 setvar TEMP2 9
 
            '''setplayer'''[THISACTOR].weapon_pos TEMP2
 
        }
 
...
 
  
 
[[Category:EDuke commands]]
 
[[Category:EDuke commands]]
 
[[Category:Player manipulation]]
 
[[Category:Player manipulation]]
 
[[Category:Gamevar manipulation]]
 
[[Category:Gamevar manipulation]]

Latest revision as of 21:25, 24 February 2011

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