Show empty weapon: Difference between revisions

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When show_empty_weapon reaches zero from non-zero, the subweapon flag is set if the [[last_full_weapon]] was GROW_WEAPON.<BR>
When show_empty_weapon reaches zero from non-zero, the subweapon flag is set if the [[last_full_weapon]] was GROW_WEAPON.<BR>
More will have to be done here to allow any weapon type to have sub-weapons...
More will have to be done here to allow any weapon type to have sub-weapons...
[[Category:Player structure members]]

Revision as of 16:48, 24 September 2005

show_empty_weapon is a count-down timer.
It is initialized to zero.
It is set to 32 when a new weapon is picked up.
When show_empty_weapon reaches zero from non-zero, the subweapon flag is set if the last_full_weapon was GROW_WEAPON.
More will have to be done here to allow any weapon type to have sub-weapons...