Sizeat: Difference between revisions

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Like [[sizeto]], but instantaneous. 64 64 is the default sprite size.
Like [[sizeto]], but instantaneous. 64 64 is the default sprite size.


Actors with [[xrepeat]] or [[yrepeat]] zero are deleted. Wich mean that sizeat 0 0 = [[killit]].
Actors with [[xrepeat]] or [[yrepeat]] zero are deleted. Wich mean that sizeat 0 0 = [[killit]]. Changing these values in actor PLAYER causes seconday effects reproducing Shrinker weapon hit.


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Revision as of 11:49, 1 June 2008

sizeat <xrepeat> <yrepeat>

Like sizeto, but instantaneous. 64 64 is the default sprite size.

Actors with xrepeat or yrepeat zero are deleted. Wich mean that sizeat 0 0 = killit. Changing these values in actor PLAYER causes seconday effects reproducing Shrinker weapon hit.