Spriteflags: Difference between revisions

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sets the [[htflags]] value for the current sprite.
sets the [[htflags]] value for the current sprite.


Outside of actors and states,<br/>
Outside of actors, states, and events,<br/>
'''spriteflags''' <picnum> <value> <br/>
'''spriteflags''' <picnum> <value> <br/>
sets the same flags per-tile. When a flag is checked, the per-tile value is XORed with the per-sprite value, i.e. one reverses the other.
sets the same flags per-tile. When a flag is checked, the per-tile value is XORed with the per-sprite value, i.e. one reverses the other.

Revision as of 15:08, 1 January 2012

Inside actor, state, and event code,
spriteflags <value> sets the htflags value for the current sprite.

Outside of actors, states, and events,
spriteflags <picnum> <value>
sets the same flags per-tile. When a flag is checked, the per-tile value is XORed with the per-sprite value, i.e. one reverses the other.