Y: Difference between revisions

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Member of the [[sprite]] struct; the actor's current Y position in a map.
Y is used in the following structures:
 
*[[sprite]] struct; the actor's current Y position in a map.
*[[Members of the wall structure|wall]] struct;

Revision as of 13:06, 31 January 2006

Y is used in the following structures:

  • sprite struct; the actor's current Y position in a map.
  • wall struct;