Startlevel: Difference between revisions
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Hunter byte (talk | contribs) mNo edit summary |
Helixhorned (talk | contribs) Mention why startlevel+loadmapstate won't work. |
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startlevel < | '''startlevel''' <volume> <level> | ||
Tells EDuke32 to load the map given by <volume> and <level>, bypassing the End of Level screen. | |||
The map is not loaded it immediately: this command only sets variables that are checked at a later time. Thus, issuing a [[loadmapstate]] after a '''startlevel''' does not restore the map state. | |||
[[Category:EDuke commands]] | [[Category:EDuke commands]] | ||
[[Category:Game manipulation]] | [[Category:Game manipulation]] |
Latest revision as of 11:18, 18 May 2013
startlevel <volume> <level>
Tells EDuke32 to load the map given by <volume> and <level>, bypassing the End of Level screen.
The map is not loaded it immediately: this command only sets variables that are checked at a later time. Thus, issuing a loadmapstate after a startlevel does not restore the map state.