New pages
- 23:46, 19 May 2012 EDuke32 Wii (hist) [1,172 bytes] Hendricks 266 (Talk | contribs) (Created page with "==Download== ==Source== ==Credits== Porting: tueidj Merging: Helixhorned Maintenance / Development: Hendricks266")
- 11:30, 18 May 2012 Cmenu (hist) [240 bytes] Hendricks 266 (Talk | contribs) (Created page with "'''cmenu''' <value> The '''cmenu''' CON command opens a specific menu screen as identified by the value. Individual values can be found by looking through [{{EDuke32 source|s...")
- 16:04, 14 May 2012 EVENT CHECKFLOORDAMAGE (hist) [320 bytes] Hendricks 266 (Talk | contribs) (Created page with "EVENT_CHECKFLOORDAMAGE is a Game Event. This event is triggered in P_CheckFloorDamage(). RETURN is simply the picnum of the floor of the sector...")
- 16:02, 14 May 2012 EVENT CHECKTOUCHDAMAGE (hist) [417 bytes] Hendricks 266 (Talk | contribs) (Created page with "EVENT_CHECKTOUCHDAMAGE is a Game Event. This event is triggered in P_CheckTouchDamage() whenever the player collides with walls and sprites. The va...")
- 16:00, 14 May 2012 EVENT SOUND (hist) [415 bytes] Hendricks 266 (Talk | contribs) (Created page with "EVENT_SOUND is a Game Event. This event is triggered upon playback of any sound. This allows the "hard coded" sounds to be altered in a context-awa...")
- 15:31, 10 May 2012 Return (hist) [1,093 bytes] Helixhorned (Talk | contribs) (Add "return" page based on "break" and clarify differences. Might need more exact definitions where control-flow flags are reset and where not.)
- 12:14, 6 May 2012 Video setup (hist) [4,230 bytes] Hank (Talk | contribs) (Created page with "The '''''video' setup''''' menu is used to adjust several aspects of the game's video display. ===Resolution=== :'''''Resolution''''' allows you to select the screen resoluti...")
- 22:56, 4 May 2012 Acquiring the EDuke32 Source Code (hist) [2,105 bytes] Hendricks 266 (Talk | contribs) (Created page with "{{Distribution intro}} * Current version (You need to install the ''subversion'' program): svn co https://eduke32.svn.sourceforge.net/svnroot/eduke32/polymer/eduke32 * [htt...")
- 15:50, 13 April 2012 Cassaells2Adm (hist) [767 bytes] 87.98.156.173 (Talk) (Created page with "I've a weak day aiming to my personal limited and ridiculous eyelashes. It is really so irritating to have a look since I personally use extension cables alongside with preten...")
- 15:50, 21 March 2012 Download EDuke32 (hist) [818 bytes] Hendricks 266 (Talk | contribs) (Created page with "[http://eduke32.com/#download Download] the latest version of EDuke32 (currently {{currentversion}}; try a [http://dukeworld.duke4.net/eduke32/synthesis/ nightly build] fo...")
- 10:11, 21 March 2012 Hendricks266 (hist) [224 bytes] Hendricks 266 (Talk | contribs) (Created page with "Hendricks266 is, among many other things, an [http://sourceforge.net/project/memberlist.php?group_id=126745 EDuke32 developer] and an EDukeWiki administrator. http://hendric...")
- 10:06, 21 March 2012 Polymer (hist) [337 bytes] Hendricks 266 (Talk | contribs) (Created page with "'''Polymer''' is a modern OpenGL renderer written by Plagman utilizing modern shaders and demanding a lot of CPU/GPU power for high performance. Polymer supports modern di...")
- 10:03, 21 March 2012 Polymost (hist) [455 bytes] Hendricks 266 (Talk | contribs) (Created page with "'''Polymost''' is an OpenGL renderer written by Ken Silverman as a replacement for 8-bit Classic software rendering. It has been described as employing Classic rendering m...")
- 09:58, 21 March 2012 JFDuke3D (hist) [445 bytes] Hendricks 266 (Talk | contribs) (Created page with "http://www.jonof.id.au/index.php?p=jfduke3d EDuke32 is based upon and consists a large amount of JFDuke3D, a modern source port of Duke Nukem 3D created by JonoF....")
- 09:53, 21 March 2012 Ken Silverman (hist) [131 bytes] Hendricks 266 (Talk | contribs) (Created page with "http://advsys.net/ken Mastermind and creator of the BUILD Engine and the Polymost renderer. Category:Important People")
- 09:50, 21 March 2012 JonoF (hist) [198 bytes] Hendricks 266 (Talk | contribs) (Created page with "http://www.jonof.id.au Author of JFDuke3D, JFShadowWarrior, JFBuild, JFAud/JAudioLib, JMact, a Windows Duke Nukem 3D data installer, and assorted Build tools. [[Cate...")
- 09:47, 21 March 2012 Matteus (hist) [50 bytes] Hendricks 266 (Talk | contribs) (Created page with "http://saettler.com Category:Important People")
- 09:46, 21 March 2012 TerminX (hist) [238 bytes] Hendricks 266 (Talk | contribs) (Created page with "[mailto:terminx@gmail.com Richard "TerminX" Gobeille] ''He's a hurricane. An act of God.'' [http://sourceforge.net/project/memberlist.php?group_id=126745 EDuke32 Developer]...")
- 09:35, 21 March 2012 Helixhorned (hist) [144 bytes] Hendricks 266 (Talk | contribs) (Created page with "[http://sourceforge.net/project/memberlist.php?group_id=126745 EDuke32 Developer] Category:EDuke32 Developers Category:Important People")
- 09:31, 21 March 2012 Plagman (hist) [206 bytes] Hendricks 266 (Talk | contribs) (Created page with "http://www.plagman.net")
- 09:29, 21 March 2012 Build tools (hist) [3,584 bytes] Hendricks 266 (Talk | contribs) (Created page with "The '''Build tools''' are sub-components of EDuke32 and the BUILD Engine that assist the user in various editing functions. Their source code can be found in the eduke...")
- 19:41, 8 March 2012 CoralieCronin476 (hist) [3,644 bytes] 86.141.30.154 (Talk) (Created page with "IN AN ordinary American presidential election, a candidate who had earned a fortune in business and then paid an absurdly low tax rate would barely raise eyebrows. Americans h...")
- 00:25, 5 March 2012 Echo (hist) [385 bytes] Hendricks 266 (Talk | contribs) (Created page with "'''echo''' <quote number> Causes the quote <quote number> as defined by definequote to be printed only to the console and relevant log files. The player will not see it o...")
- 15:00, 3 March 2012 Members of the player structure/test (hist) [3,224 bytes] Ilovefoxes (Talk | contribs) (Created page with "The various members of the player structure affect various aspects of the player, and manipulating their values is a very important aspect of scripting in EDuke32. Values can...")
- 16:18, 27 February 2012 True Room Over Room Mapping Guide (hist) [19,221 bytes] Hendricks 266 (Talk | contribs) (Created page with "True Room Over Room is a feature new to EDuke32 that allows for the construction of sectors in a vertical arrangement.")
- 01:13, 23 February 2012 Htcgg (hist) [477 bytes] Hendricks 266 (Talk | contribs) (for completion's sake)
- 01:07, 23 February 2012 Httimetosleep (hist) [277 bytes] Hendricks 266 (Talk | contribs) (Created page with "'''httimetosleep''' holds the actor's "sleep" counter, which incremented once per tic if the player is less than 30000 units away. The actor is put back to "sleep" once the c...")
- 21:57, 14 February 2012 Building EDuke32 on Mac OS X (hist) [9,780 bytes] Hendricks 266 (Talk | contribs) (Created page with "This page is a work-in-progress adaptation of [http://www.spam-filter.de/osx/eduke32_on_os_x http://www.spam-filter.de/osx/eduke32_on_os_x].")
