Ifclient: Difference between revisions
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Hendricks266 (talk | contribs) Created page with "'''ifclient''' { do something } else { do something else } If condition returning true if the game instance executing the code is a client (as opposed to a server). See [[if..." |
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Latest revision as of 17:29, 24 May 2012
ifclient { do something } else { do something else }
If condition returning true if the game instance executing the code is a client (as opposed to a server).
See ifmultiplayer and ifserver.