Setactorsoundpitch: Difference between revisions
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Created page with "'''setactorsoundpitch''' <actor#> <sound#> <pitchoffset> Can be used to change the pitch of a playing sound. The pitch offset has the same meaning as the definesound pit..." |
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'''setactorsoundpitch''' <actor#> <sound#> <pitchoffset> | '''setactorsoundpitch''' <actor#> <sound#> <pitchoffset> | ||
Can be used to change the pitch of a playing sound. | Can be used to change the pitch of a playing sound. Command was added to r2104 by helixhorned. | ||
The pitch offset has the same meaning as the [[definesound]] pitch range endpoints, | The pitch offset has the same meaning as the [[definesound]] pitch range endpoints, | ||
i.e. the units are 1/100th of a | i.e. the units are 1/100th of a semitone. Note that just like the random pitch | ||
offset, increasing the pitch makes the sound duration shorter (and vice versa). | offset, increasing the pitch makes the sound duration shorter (and vice versa). | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] | ||
[[Category:Sound manipulation]] |
Latest revision as of 15:44, 26 October 2014
setactorsoundpitch <actor#> <sound#> <pitchoffset>
Can be used to change the pitch of a playing sound. Command was added to r2104 by helixhorned.
The pitch offset has the same meaning as the definesound pitch range endpoints, i.e. the units are 1/100th of a semitone. Note that just like the random pitch offset, increasing the pitch makes the sound duration shorter (and vice versa).