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- 02:04, 2 August 2020 diff hist +172 N Startcutscene Created page with "'''startcutscene''' <cutscene id> Used to start a [https://wiki.eduke32.com/wiki/Cutscene_(DEF)[cutscene]] defined in the def file. Category:EDuke32 specific commands" current
- 02:01, 2 August 2020 diff hist +33 m Category:Structure access current
- 02:00, 2 August 2020 diff hist +35 m Category:Structure access
- 01:58, 2 August 2020 diff hist +65 m Category:Structure access
- 01:49, 2 August 2020 diff hist +40 m Undefinecheat current
- 01:48, 2 August 2020 diff hist +49 m Definecheat current
- 01:45, 2 August 2020 diff hist +72 m Actorsound
- 01:45, 2 August 2020 diff hist +63 Ifactorsound current
- 01:44, 2 August 2020 diff hist +90 N Actorsound Created page with "'''actorsound''' <sprite ID> <sound#> Will make the specified sprite play a sound effect."
- 01:43, 2 August 2020 diff hist −2 m Ifactorsound
- 01:34, 2 August 2020 diff hist +259 N EVENT DISPLAYCAMERAOSD Created page with "EVENT_DISPLAYCAMERAOSD is a Game Event. This event is run whenever the on screen display for security cameras is active (Triggered by using security mo..." current
- 01:33, 2 August 2020 diff hist +234 N EVENT DISPLAYKNUCKLES Created page with "EVENT_DISPLAYKNUCKLES is a Game Event. This event is run whenever the knuckle crack animation is displayed (Triggered in-game by idling for a set amoun..." current
- 01:32, 2 August 2020 diff hist +212 N EVENT DISPLAYSPIT Created page with "EVENT_DISPLAYSPIT is a Game Event. This event is run whenever the onscreen 'loogie' animation is played (Triggered when the player is hit by the Lizman..." current
- 01:31, 2 August 2020 diff hist +211 N EVENT DISPLAYTIP Created page with "EVENT_DISPLAYTIP is a Game Event. This event is run whenever the tipping animation is displayed (triggered in-game by using the strippers) Set RETURN t..." current
- 01:29, 2 August 2020 diff hist +223 N EVENT DISPLAYSCUBA Created page with "EVENT_DISPLAYSCUBA is a Game Event. This event is run whenever the Scuba gear sprite is displayed on screen (when the player has Scuba gear in Duke3D)..." current
- 01:28, 2 August 2020 diff hist +200 N EVENT DISPLAYFIST Created page with "EVENT_DISPLAYFIST is a Game Event. This event is run whenever the Fist animation is played (triggered when using a Nuke Button) set RETURN to 1 to disa..." current
- 01:25, 2 August 2020 diff hist +244 N EVENT DISPLAYACCESS Created page with "EVENT_DISPLAYACCESS is a Game Event. This event is run whenever the keycard animation is played onscreen (by default triggered when using an access car..." current
- 00:44, 2 August 2020 diff hist +146 N Autosave Created page with "If true if player checkpoints are enabled in the menu; only utilised for Ion Fury/Standalone Eduke32 exes. Category:Userdef structure members" current
- 21:36, 1 August 2020 diff hist −105 m Ifvar conditions didn't see the ife stuff was already there
- 21:35, 1 August 2020 diff hist +103 m Ifvar conditions
- 05:17, 6 January 2020 diff hist +59 m PROJ WORKSLIKE
- 23:17, 18 September 2019 diff hist +58 m Clearmapstate current
- 23:36, 7 August 2019 diff hist +1 m Shoot current
- 06:15, 2 August 2019 diff hist +109 m DEF Language added in volume setting added in r7117
- 04:15, 2 August 2019 diff hist +94 m Htflags Saw this added in r7489 by Fox but not sure what the value is, or more detailed information
- 01:28, 1 August 2019 diff hist +42 m Extbits not sure what the internal name is, but I've tested and found that 64 is set when the new alt fire key is pressed
- 11:19, 12 June 2019 diff hist +4 m EDuke32 Modifications current
- 00:36, 5 June 2019 diff hist +110 m Definegamefuncname
- 07:21, 29 January 2019 diff hist +198 N EVENT SKIPCUTSCENE Created page with "EVENT_SKIPCUTSCENE is a Misc Event. Used with startcutscene. RETURN is set to 1 when any key is pressed, and is used to control when a cutscene end..."
- 07:18, 29 January 2019 diff hist +255 N EVENT CONTINUELEVELMUSICSLOT Created page with "EVENT_CONTINUELEVELMUSICSLOT is a Misc Event. Called when the current track is continued after loading a save The requested track is passed into PLAYL..."
- 07:17, 29 January 2019 diff hist +249 N EVENT PLAYLEVELMUSICSLOT Created page with "EVENT_PLAYLEVELMUSICSLOT is a Misc Event. Called when a music track will be started from the beginning. The requested track is passed into PLAYLEVELMU..."
- 07:16, 29 January 2019 diff hist 0 m EVENT NEWGAMESCREEN
- 07:16, 29 January 2019 diff hist 0 m EVENT MAINMENUSCREEN
- 07:15, 29 January 2019 diff hist 0 m EVENT EXITPROGRAMSCREEN current
- 07:15, 29 January 2019 diff hist 0 m EVENT EXITGAMESCREEN current
- 07:15, 29 January 2019 diff hist 0 EVENT ENDLEVELSCREEN
- 07:14, 29 January 2019 diff hist +217 N EVENT EXITPROGRAMSCREEN Created page with "EVENT_EXITPROGRAMSCREEN is a Game Event. Triggered when the program is closed. Set RETURN to -1 to disable the shareware or TEN screens, if they were e..."
- 07:13, 29 January 2019 diff hist +202 N EVENT EXITGAMESCREEN Created page with "EVENT_EXITGAMESCREEN is a Game Event. Triggered when a running game is ended. Set RETURN to -1 to disable the deathmatch score screen when you quit mid..."
- 07:12, 29 January 2019 diff hist +198 N EVENT ENDLEVELSCREEN Created page with "EVENT_ENDLEVELSCREEN is a Game Event. Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level end..."
- 07:12, 29 January 2019 diff hist +201 N EVENT MAINMENUSCREEN Created page with "EVENT_MAINMENUSCREEN is a Game Event. Triggered before the main menu is displayed. Set RETURN to -1 to disable the screens that appear before the main..."
- 07:11, 29 January 2019 diff hist +174 N EVENT NEWGAMESCREEN Created page with "EVENT_NEWGAMESCREEN is a Game Event. Triggered when a new game is started. Set RETURN to -1 to disable The Birth intro animation. Category:Events"
- 23:05, 19 January 2019 diff hist +34 m Members of the sector structure current
- 00:11, 19 January 2019 diff hist +146 m Definesound current
- 20:53, 25 July 2018 diff hist +127 m EVENT SOUND current
- 12:16, 5 March 2018 diff hist +203 N Undefinecheat Created page with "'''undefinecheat''' <cheat number> Can be used to disable a cheat code. See definecheat for a list of cheats and their codes. Category:EDuke32 specific commands ..."
- 00:25, 5 March 2018 diff hist +111 N Menubackground Created page with "Set to 0 to disable the black transparent mask behind the in-game menu. Category:Userdef structure members" current
- 23:26, 4 March 2018 diff hist +73 m LOGO FLAGS
- 22:57, 4 March 2018 diff hist +187 N Clamp Created page with "'''clamp''' <gamevar> <min> <max> Will lock <gamevar> to the minimum/maximum values set if it tries to exceed them. Category:EDuke commands Category:Gamevar ma..." current
- 02:35, 30 January 2018 diff hist +30 m Startscreen current
- 02:35, 30 January 2018 diff hist +293 N EVENT SCREEN Created page with "EVENT_SCREEN is a Game Event. Use startscreen to take control away from the game and display content with rotatesprite. RETURN is set to 1 when an..."