PROJ TNUM: Difference between revisions

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[[defineprojectile]] <tile number> PROJ_TNUM <number>
#REDIRECT [[defineprojectile]]
 
The maximum number of trails that an individual projectile can spawn.  By default, RPG (nonhitscan) type projectiles will spawn trails even if TNUM is not set.  But bullet type (hitscan) projectiles will not spawn any trails unless TNUM is given a non-zero value.

Latest revision as of 09:56, 21 February 2020

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