EVENT MENUCURSORSHADE: Difference between revisions
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{{EventTable|1=EVENT_MENUCURSORSHADE|2=[[screenpeek]]|3=-1|4=1 value}} | |||
'''EVENT_MENUCURSORSHADE''' is a [[EDuke32 event list|menu event]]. | '''EVENT_MENUCURSORSHADE''' is a [[EDuke32 event list|menu event]]. | ||
This [[event]] is called when either menu cursor is being drawn. | This [[event]] is called when either menu cursor is being drawn. | ||
The [[return_(userdef)| RETURN]] variable will be set to the current shade of the spinning nuke cursor. This value changes over time to produce a glowing effect, and can be altered to set your own custom shade for the cursors. | The [[return_(userdef)| RETURN]] variable will be set to the current shade of the spinning nuke cursor. | ||
This value changes over time to produce a glowing effect, and can be altered to set your own custom shade for the cursors. | |||
[[Category:Events]] | [[Category:Events]] |
Latest revision as of 07:31, 4 February 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_MENUCURSORSHADE | screenpeek | -1 | 1 value |
EVENT_MENUCURSORSHADE is a menu event.
This event is called when either menu cursor is being drawn.
The RETURN variable will be set to the current shade of the spinning nuke cursor.
This value changes over time to produce a glowing effect, and can be altered to set your own custom shade for the cursors.