EVENT SOARUP: Difference between revisions

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This event is fired for each player when processing the 'soar up' (aka jump) command.
{{EventTable|1=EVENT_SOARUP|2=player that executed the input|3=[[i|player->i]]|4=1 value}}
EVENT_SOARUP is a [[EDuke32_event_list|Game Event]].
 
This [[event]] is triggered for each [[player]] when processing the 'soar up' (aka jump) command while the player's jetpack is on.
 
Set gamevar [[RETURN]] to any non-zero value to ignore the key.
 
[[Category:Events]]

Latest revision as of 13:32, 4 February 2022

Event ID player# THISACTOR RETURN
EVENT_SOARUP player that executed the input player->i 1 value

EVENT_SOARUP is a Game Event.

This event is triggered for each player when processing the 'soar up' (aka jump) command while the player's jetpack is on.

Set gamevar RETURN to any non-zero value to ignore the key.