EVENT INVENTORYLEFT: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Doom64hunter (talk | contribs) mNo edit summary |
||
(7 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
This event is called when the player | {{EventTable|1=EVENT_INVENTORYLEFT|2=player that executed the input|3=[[i|player->i]]|4=1 value}} | ||
EVENT_INVENTORYLEFT is [[EDuke32_event_list|Game Event]]. | |||
This [[event]] is called when the player moves the inventory cursor to the left ( default key is "[" ). | |||
Gamevar [[RETURN]] holds the value of the item being selected. Setting it to 0 or less will cause no change. | |||
:'''1''' - Portable Medkit | |||
:'''2''' - Steroids | |||
:'''3''' - Holoduke | |||
:'''4''' - Jetpack | |||
:'''5''' - Nightvision Googles | |||
:'''6''' - Scuba Gear | |||
:'''7''' - Boot | |||
Setting the gamevar [[RETURN]] to one of the above values will force the chosen item to be selected. | |||
See also [[EVENT_INVENTORYRIGHT]] and [[EVENT_INVENTORY]]. | |||
[[Category:Events]] |
Latest revision as of 14:51, 4 February 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_INVENTORYLEFT | player that executed the input | player->i | 1 value |
EVENT_INVENTORYLEFT is Game Event.
This event is called when the player moves the inventory cursor to the left ( default key is "[" ).
Gamevar RETURN holds the value of the item being selected. Setting it to 0 or less will cause no change.
- 1 - Portable Medkit
- 2 - Steroids
- 3 - Holoduke
- 4 - Jetpack
- 5 - Nightvision Googles
- 6 - Scuba Gear
- 7 - Boot
Setting the gamevar RETURN to one of the above values will force the chosen item to be selected.
See also EVENT_INVENTORYRIGHT and EVENT_INVENTORY.