EVENT RESETWEAPONS: Difference between revisions
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This event is fired for each player after their weapons are reset to defaults.  | {{EventTable|1=EVENT_RESETWEAPONS|2=player being reset|3=[[i|player->i]]|4=0 values}}  | ||
EVENT_RESETWEAPONS is a [[EDuke32_event_list|Game Event]].  | |||
This [[event]] is fired for each player '''after''' their weapons and ammo count are reset to defaults.  | |||
This occurs before [[EVENT_RESETPLAYER]].  | |||
See also: [[EVENT_RESETINVENTORY]].  | |||
[[Category:Events]]  | [[Category:Events]]  | ||
Latest revision as of 11:22, 5 February 2022
| Event ID | player# | THISACTOR | RETURN | |
|---|---|---|---|---|
| EVENT_RESETWEAPONS | player being reset | player->i | 0 values | 
EVENT_RESETWEAPONS is a Game Event.
This event is fired for each player after their weapons and ammo count are reset to defaults.
This occurs before EVENT_RESETPLAYER.
See also: EVENT_RESETINVENTORY.