Ifbulletnear: Difference between revisions
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[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:If conditions]] | |||
Revision as of 09:26, 24 September 2005
If condition returning 'true' if a projectile (Such as, RPG) is near the actor.