Screenpeek: Difference between revisions
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Screenpeek gives the player whose view is currently onscreen. Use in actor code will cause a [[desync]] if great care is not taken. Its main purpose is to decide what to display onscreen during display events. | Screenpeek gives the player whose view is currently onscreen. Use in actor code will cause a [[desync]] if great care is not taken. Its main purpose is to decide what to display onscreen during display events. | ||
[[Category:Constantly updated gamevars]] |
Latest revision as of 20:54, 17 May 2006
Screenpeek gives the player whose view is currently onscreen. Use in actor code will cause a desync if great care is not taken. Its main purpose is to decide what to display onscreen during display events.