PROJ TNUM: Difference between revisions
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Revision as of 22:06, 11 June 2006
defineprojectile <tile number> PROJ_TNUM <number>
The maximum number of trails that an individual projectile can spawn. By default, RPG (nonhitscan) type projectiles will spawn trails even if TNUM is not set. But bullet type (hitscan) projectiles will not spawn any trails unless TNUM is given a non-zero value.