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Overhead on: Difference between revisions

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New page: Set to zero when the player doesn't have the overhead map up, set to one when he has the basic map up, and set to two when he has the full map on screen. [[Category:Userdef structure memb...
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Revision as of 07:29, 6 May 2007

Set to zero when the player doesn't have the overhead map up, set to one when he has the basic map up, and set to two when he has the full map on screen.