Ifaction: Difference between revisions

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ifaction <action> { do something } else { do something else }
'''ifaction''' <action> { do something } else { do something else }


If condition returning true if the current [[actor]] is performing the specified [[action]].
[[If condition]] returning true if the current [[actor]] is performing the specified [[action]].
 
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:If conditions]]

Latest revision as of 11:40, 4 May 2009

ifaction <action> { do something } else { do something else }

If condition returning true if the current actor is performing the specified action.