Ifactor: Difference between revisions
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ifactor <tilenum> { do something } else { do something else } | '''ifactor''' <tilenum> { do something } else { do something else } | ||
[[If condition]] returning true if the current [[actor]]'s picnum is <tilenum>. | [[If condition]] returning true if the current [[actor]]'s [[picnum]] is <tilenum>. | ||
[[Category:Duke3D 1.3/1.5 commands]] | |||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] |
Latest revision as of 11:41, 4 May 2009
ifactor <tilenum> { do something } else { do something else }
If condition returning true if the current actor's picnum is <tilenum>.