Ifcanseetarget: Difference between revisions

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[[If condition]] returning true if the current [[actor]] can see the player.
'''ifcanseetarget''' { do something } else { do something else }
 
[[If condition]] returning true if the current [[actor]] can see the [[player]].
 
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:If conditions]]

Latest revision as of 11:43, 4 May 2009

ifcanseetarget { do something } else { do something else }

If condition returning true if the current actor can see the player.