Ifcanshoottarget: Difference between revisions
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'''ifcanshoottarget''' { do something } else { do something else } | |||
[[If condition]] returning true if the current [[actor]] can shoot the [[player]]. | [[If condition]] returning true if the current [[actor]] can shoot the [[player]]. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] | [[Category:If conditions]] |
Latest revision as of 11:44, 4 May 2009
ifcanshoottarget { do something } else { do something else }
If condition returning true if the current actor can shoot the player.