Ifinspace: Difference between revisions
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'''ifinspace''' { do something } else { do something else } | |||
[[If condition]] returning true if the current [[actor]] is in a sector with a parallaxed space texture. Similar to [[ifinouterspace]] but less specific. | [[If condition]] returning true if the current [[actor]] is in a sector with a parallaxed space texture. Similar to [[ifinouterspace]] but less specific. | ||
[[Category:Duke3D 1.3/1.5 commands]] | |||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] |
Latest revision as of 11:49, 4 May 2009
ifinspace { do something } else { do something else }
If condition returning true if the current actor is in a sector with a parallaxed space texture. Similar to ifinouterspace but less specific.