Ifoutside: Difference between revisions
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'''ifoutside''' { do something } else { do something else } | |||
Checks if the current [[actor]] is in a sector with a parallaxed ceiling (sky). | Checks if the current [[actor]] is in a sector with a parallaxed ceiling (sky). | ||
[[Category:Duke3D 1.3/1.5 commands]] | |||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] |
Latest revision as of 11:51, 4 May 2009
ifoutside { do something } else { do something else }
Checks if the current actor is in a sector with a parallaxed ceiling (sky).