Ifnotmoving: Difference between revisions
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Checks if the current [[actor]] has stopped moving. | '''ifnotmoving''' { do something } else { do something else } | ||
Checks if the current [[actor]] has stopped moving. Mostly useful to see whether or not an [[actor]] has hit a wall. | |||
[[Category:Duke3D 1.3/1.5 commands]] | |||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] |