Console commands: Difference between revisions
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Hendricks266 (talk | contribs) Complete overhaul. |
Hendricks266 (talk | contribs) non-cvar defaults |
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(8 intermediate revisions by the same user not shown) | |||
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Feel free to ask the EDuke32 developers any questions you may have. | Feel free to ask the EDuke32 developers any questions you may have. | ||
NOTE: Most defaults were taken from a Windows build. | |||
== Engine == | == Engine == | ||
{| border="1" class="wikitable" | {| border="1" style="font-size:10pt;" class="wikitable" | ||
! Name !! Description !! Min !! Max !! Notes | ! Name !! Description !! Min !! Max !! Default !! Notes | ||
|- | |- | ||
!colspan=" | !colspan="6"| osd.c | ||
|- | |- | ||
| osdeditpal | | osdeditpal | ||
| sets the palette of the OSD input text | | sets the palette of the OSD input text | ||
| 0 | | 0 | ||
| MAXPALOOKUPS-1 | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| 12 | |||
| | | | ||
|- | |- | ||
Line 17: | Line 20: | ||
| sets the palette of the OSD prompt | | sets the palette of the OSD prompt | ||
| 0 | | 0 | ||
| MAXPALOOKUPS-1 | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 23: | Line 27: | ||
| sets the palette of the OSD text | | sets the palette of the OSD text | ||
| 0 | | 0 | ||
| MAXPALOOKUPS-1 | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| 12 | |||
| | | | ||
|- | |- | ||
Line 30: | Line 35: | ||
| 0 | | 0 | ||
| 7 | | 7 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 36: | Line 42: | ||
| 0 | | 0 | ||
| 7 | | 7 | ||
| 2 | |||
| | | | ||
|- | |- | ||
| osdpromptshade | | osdpromptshade | ||
| sets the shade of the OSD prompt | | sets the shade of the OSD prompt | ||
| INT8_MIN | | {{abbr|INT8_MIN|-128}} | ||
| INT8_MAX | | {{abbr|INT8_MAX|127}} | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 47: | Line 55: | ||
| sets the number of visible lines of the OSD | | sets the number of visible lines of the OSD | ||
| 1 | | 1 | ||
| | | 400 | ||
| 20 | |||
| | | | ||
|- | |- | ||
Line 54: | Line 63: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 60: | Line 70: | ||
| 0 | | 0 | ||
| 262144 | | 262144 | ||
| 131072 | |||
| | | | ||
|- | |- | ||
| osdhistorydepth | | osdhistorydepth | ||
| sets the history depth, in lines | | sets the history depth, in lines | ||
| OSDMINHISTORYDEPTH | | {{abbr|OSDMINHISTORYDEPTH|32}} | ||
| OSDMAXHISTORYDEPTH | | {{abbr|OSDMAXHISTORYDEPTH|256}} | ||
| 32 | |||
| | | | ||
|- | |- | ||
| alias | | alias | ||
|colspan=" | |colspan="4"| creates an alias for calling multiple commands | ||
| | | | ||
|- | |- | ||
| clear | | clear | ||
|colspan=" | |colspan="4"| clears the console text buffer | ||
| | | | ||
|- | |- | ||
| echo <nowiki>[</nowiki>text<nowiki>]</nowiki> | | echo <nowiki>[</nowiki>text<nowiki>]</nowiki> | ||
|colspan=" | |colspan="4"| echoes text to the console | ||
| | | | ||
|- | |- | ||
| exec <scriptfile> | | exec <scriptfile> | ||
|colspan=" | |colspan="4"| executes a script | ||
| | | | ||
|- | |- | ||
| fileinfo <file> | | fileinfo <file> | ||
|colspan=" | |colspan="4"| gets a file's information | ||
| | | | ||
|- | |- | ||
| help | | help | ||
|colspan=" | |colspan="4"| displays help for the specified cvar or command; "listsymbols" to show all commands | ||
| | | | ||
|- | |- | ||
| history | | history | ||
|colspan=" | |colspan="4"| displays the console command history | ||
| | | | ||
|- | |- | ||
| listsymbols | | listsymbols | ||
|colspan=" | |colspan="4"| lists all registered functions, cvars and aliases | ||
| | | | ||
|- | |- | ||
| toggle | | toggle | ||
|colspan=" | |colspan="4"| toggles the value of a boolean cvar | ||
| | | | ||
|- | |- | ||
| unalias | | unalias | ||
|colspan=" | |colspan="4"| removes a command alias | ||
| | | | ||
|- | |- | ||
!colspan=" | !colspan="6"| baselayer.c | ||
|- | |- | ||
| r_usenewaspect | | r_usenewaspect | ||
| enable/disable new screen aspect ratio determination code | | enable/disable new screen aspect ratio determination code | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 120: | Line 133: | ||
| 0 | | 0 | ||
| 9999 | | 9999 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 125: | Line 139: | ||
| turn off/on the use of mipmaps when rendering 8-bit voxels | | turn off/on the use of mipmaps when rendering 8-bit voxels | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 131: | Line 146: | ||
| enable/disable automatic sprite->voxel rendering | | enable/disable automatic sprite->voxel rendering | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 137: | Line 153: | ||
| enable/disable additional pass in TROR software rendering | | enable/disable additional pass in TROR software rendering | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| TROR-enabled builds only | | TROR-enabled builds only | ||
Line 144: | Line 161: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 150: | Line 168: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 156: | Line 175: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 162: | Line 182: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 168: | Line 189: | ||
| -100000 | | -100000 | ||
| 100000 | | 100000 | ||
| 0 | |||
| debug builds only | | debug builds only | ||
|- | |- | ||
Line 174: | Line 196: | ||
| -100000 | | -100000 | ||
| 100000 | | 100000 | ||
| 0 | |||
| debug builds only | | debug builds only | ||
|- | |- | ||
Line 180: | Line 203: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| debug builds only | | debug builds only | ||
|- | |- | ||
| setrendermode <number> | | setrendermode <number> | ||
|colspan="3"| sets the engine's [[rendering mode]] | |colspan="3"| sets the engine's [[rendering mode]] | ||
| 0 | |||
| | | | ||
|- | |- | ||
| hicsetpalettetint | | hicsetpalettetint | ||
|colspan=" | |colspan="4"| sets palette tinting values | ||
| debug builds only | | debug builds only | ||
|- | |- | ||
| glinfo | | glinfo | ||
|colspan=" | |colspan="4"| shows OpenGL information about the current OpenGL mode | ||
| OpenGL-enabled builds only | | OpenGL-enabled builds only | ||
|- | |- | ||
!colspan=" | !colspan="6"| polymost.c | ||
|- | |- | ||
| r_animsmoothing | | r_animsmoothing | ||
| enable/disable model animation smoothing | | enable/disable model animation smoothing | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 206: | Line 232: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 211: | Line 238: | ||
| enable/disable fullbright textures | | enable/disable fullbright textures | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 217: | Line 245: | ||
| enable/disable parallaxed floor/ceiling sky texture clamping | | enable/disable parallaxed floor/ceiling sky texture clamping | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 224: | Line 253: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 230: | Line 260: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| disabled | | 1 | ||
| disabled when GL extensions are disabled, such as GL ES targets | |||
|- | |- | ||
| r_glowmapping | | r_glowmapping | ||
Line 236: | Line 267: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| disabled | | 1 | ||
| disabled when GL extensions are disabled, such as GL ES targets | |||
|- | |- | ||
| r_polygonmode | | r_polygonmode | ||
Line 242: | Line 274: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| 0 | |||
| disabled in GL ES targets | | disabled in GL ES targets | ||
|- | |- | ||
Line 247: | Line 280: | ||
| enable/disable OpenGL compressed texture cache | | enable/disable OpenGL compressed texture cache | ||
| 0 | | 0 | ||
| 2 | |||
| 2 | | 2 | ||
| disabled in GL ES targets | | disabled in GL ES targets | ||
Line 253: | Line 287: | ||
| enable/disable texture cache memory cache | | enable/disable texture cache memory cache | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| disabled in GL ES targets | | disabled in GL ES targets | ||
Line 259: | Line 294: | ||
| enable/disable OpenGL texture compression | | enable/disable OpenGL texture compression | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| disabled in GL ES targets | | disabled in GL ES targets | ||
Line 266: | Line 302: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| currently disabled | | currently disabled | ||
|- | |- | ||
Line 272: | Line 309: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 278: | Line 316: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 284: | Line 323: | ||
| -1 | | -1 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 290: | Line 330: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 296: | Line 337: | ||
| 0 | | 0 | ||
| 16 | | 16 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 302: | Line 344: | ||
| 0 | | 0 | ||
| 4096 | | 4096 | ||
| 14 | |||
| | | | ||
|- | |- | ||
Line 308: | Line 351: | ||
| 0 | | 0 | ||
| 6 | | 6 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 314: | Line 358: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 2 | |||
| | | | ||
|- | |- | ||
Line 319: | Line 364: | ||
| visibility/fog code: 0: orig. Polymost 1: 07/2011 2: linear 12/2012 3: no neg. start 03/2014 | | visibility/fog code: 0: orig. Polymost 1: 07/2011 2: linear 12/2012 3: no neg. start 03/2014 | ||
| 0 | | 0 | ||
| 3 | |||
| 3 | | 3 | ||
| | | | ||
Line 325: | Line 371: | ||
| enable/disable Polymost tile shade textures | | enable/disable Polymost tile shade textures | ||
| 0 | | 0 | ||
| 2 | |||
| 2 | | 2 | ||
| | | | ||
Line 332: | Line 379: | ||
| 1 | | 1 | ||
| 256 | | 256 | ||
| | | 64 | ||
| disabled when GL extensions are disabled, such as GL ES targets | |||
|- | |- | ||
| r_vbos | | r_vbos | ||
Line 338: | Line 386: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| disabled when GL extensions are disabled, such as GL ES targets | |||
|- | |- | ||
| r_vertexarrays | | r_vertexarrays | ||
| enable/disable using vertex arrays when drawing models | | enable/disable using vertex arrays when drawing models | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 349: | Line 399: | ||
| enable/disable projection hack | | enable/disable projection hack | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 355: | Line 406: | ||
| enable/disable model rendering | | enable/disable model rendering | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 362: | Line 414: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 367: | Line 420: | ||
| enable/disable hightile texture rendering | | enable/disable hightile texture rendering | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 373: | Line 427: | ||
| toggles mouse aiming preview, use this to calibrate yxaspect in Polymost Mapster32 | | toggles mouse aiming preview, use this to calibrate yxaspect in Polymost Mapster32 | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
|- | |- | ||
!colspan=" | !colspan="6"| polymost.c (Polymer builds only) | ||
|- | |- | ||
| r_pr_lighting | | r_pr_lighting | ||
| enable/disable dynamic lights - restarts renderer | | enable/disable dynamic lights - restarts renderer | ||
| 0 | | 0 | ||
| 2 | |||
| 1 | | 1 | ||
| | | | ||
Line 387: | Line 443: | ||
| enable/disable virtual displacement mapping | | enable/disable virtual displacement mapping | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 393: | Line 450: | ||
| enable/disable specular mapping | | enable/disable specular mapping | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 399: | Line 457: | ||
| enable/disable dynamic shadows | | enable/disable dynamic shadows | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 406: | Line 465: | ||
| 0 | | 0 | ||
| 64 | | 64 | ||
| 5 | |||
| | | | ||
|- | |- | ||
Line 412: | Line 472: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 4 | |||
| | | | ||
|- | |- | ||
Line 417: | Line 478: | ||
| enable/disable shadow edges filtering - you need to restart the renderer for it to take effect | | enable/disable shadow edges filtering - you need to restart the renderer for it to take effect | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 423: | Line 485: | ||
| the maximal amount of lights a single object can by affected by | | the maximal amount of lights a single object can by affected by | ||
| 0 | | 0 | ||
| PR_MAXLIGHTS | | {{abbr|PR_MAXLIGHTS|1024}} | ||
| 5 | |||
| | | | ||
|- | |- | ||
Line 429: | Line 492: | ||
| lowering that value removes less meaningful lights from the scene | | lowering that value removes less meaningful lights from the scene | ||
| 0 | | 0 | ||
| PR_MAXLIGHTPRIORITY | | {{abbr|PR_MAXLIGHTPRIORITY|6}} | ||
| 6 | |||
| | | | ||
|- | |- | ||
Line 436: | Line 500: | ||
| 0 | | 0 | ||
| 1023 | | 1023 | ||
| 426 | |||
| | | | ||
|- | |- | ||
Line 442: | Line 507: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 447: | Line 513: | ||
| face sprite display method. 0: classic mode; 1: polymost mode | | face sprite display method. 0: classic mode; 1: polymost mode | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 454: | Line 521: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 460: | Line 528: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 465: | Line 534: | ||
| contols Vertex Buffer Object usage. 0: no VBOs. 1: VBOs for map data. 2: VBOs for model data. | | contols Vertex Buffer Object usage. 0: no VBOs. 1: VBOs for map data. 2: VBOs for model data. | ||
| 0 | | 0 | ||
| 2 | |||
| 2 | | 2 | ||
| | | | ||
Line 472: | Line 542: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 477: | Line 548: | ||
| toggles model animation interpolation | | toggles model animation interpolation | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 484: | Line 556: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 490: | Line 563: | ||
| -10 | | -10 | ||
| 10 | | 10 | ||
| 0.1 | |||
| | | | ||
|- | |- | ||
Line 496: | Line 570: | ||
| -10 | | -10 | ||
| 10 | | 10 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 502: | Line 577: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 508: | Line 584: | ||
| -10 | | -10 | ||
| 1000 | | 1000 | ||
| 15 | |||
| | | | ||
|- | |- | ||
Line 514: | Line 591: | ||
| -10 | | -10 | ||
| 1000 | | 1000 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 519: | Line 597: | ||
| enable/disable highpalookups | | enable/disable highpalookups | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 525: | Line 604: | ||
| enable/disable art mapping | | enable/disable art mapping | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 532: | Line 612: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 538: | Line 619: | ||
| -100 | | -100 | ||
| 100 | | 100 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 544: | Line 626: | ||
| -100 | | -100 | ||
| 100 | | 100 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 550: | Line 633: | ||
| -100 | | -100 | ||
| 100 | | 100 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 556: | Line 640: | ||
| -1024 | | -1024 | ||
| 1024 | | 1024 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 562: | Line 647: | ||
| 0 | | 0 | ||
| 1023 | | 1023 | ||
| 426 | |||
| | | | ||
|- | |- | ||
Line 568: | Line 654: | ||
| 0 | | 0 | ||
| 500 | | 500 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 574: | Line 661: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 580: | Line 668: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 586: | Line 675: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| 0 | |||
| | | | ||
|- | |- | ||
!colspan=" | !colspan="6"| winbits.c | ||
|- | |- | ||
| r_togglecomposition | | r_togglecomposition | ||
| enable/disable toggle of desktop composition when initializing screen modes | | enable/disable toggle of desktop composition when initializing screen modes | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| Windows builds only | | Windows builds only | ||
|- | |- | ||
!colspan=" | !colspan="6"| winlayer.c | ||
|- | |- | ||
| maxrefreshfreq | | maxrefreshfreq | ||
|colspan="3"| maximum display frequency to set for OpenGL Polymost modes (0=no maximum) | |colspan="3"| maximum display frequency to set for OpenGL Polymost modes (0=no maximum) | ||
| 60 | |||
| RENDERTYPE=WIN builds only | | RENDERTYPE=WIN builds only | ||
|} | |} | ||
Line 605: | Line 697: | ||
== Game-Specific == | == Game-Specific == | ||
{| border="1" class="wikitable" | {| border="1" style="font-size:10pt;" class="wikitable" | ||
! Name !! Description !! Min !! Max !! Notes | ! Name !! Description !! Min !! Max !! Default !! Notes | ||
|- | |- | ||
!colspan=" | !colspan="6"| game.c | ||
|- | |- | ||
| restartvid | | restartvid | ||
|colspan=" | |colspan="4"| reinitialise the video mode | ||
| | | | ||
|- | |- | ||
| vidmode <nowiki>[</nowiki>xdim ydim<nowiki>]</nowiki> <nowiki>[</nowiki>bpp<nowiki>]</nowiki> <nowiki>[</nowiki>fullscreen<nowiki>]</nowiki> | | vidmode <nowiki>[</nowiki>xdim ydim<nowiki>]</nowiki> <nowiki>[</nowiki>bpp<nowiki>]</nowiki> <nowiki>[</nowiki>fullscreen<nowiki>]</nowiki> | ||
|colspan=" | |colspan="4"| immediately change the video mode | ||
| | | | ||
|- | |- | ||
| map <nowiki>[</nowiki>filename<nowiki>]</nowiki> | | map <nowiki>[</nowiki>filename<nowiki>]</nowiki> | ||
|colspan=" | |colspan="4"| load a map | ||
| | | | ||
|- | |- | ||
!colspan=" | !colspan="6"| osdcmds.c | ||
|- | |- | ||
| crosshair | | crosshair | ||
| enable/disable crosshair | | enable/disable crosshair | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 634: | Line 727: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 640: | Line 734: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 645: | Line 740: | ||
| enable/disable autorun | | enable/disable autorun | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 652: | Line 748: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 657: | Line 754: | ||
| configure what cheats show in the cheats menu | | configure what cheats show in the cheats menu | ||
| 0 | | 0 | ||
| ~0 | | {{abbr|~0|4294967295}} | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 663: | Line 761: | ||
| enable/disable multiplayer death messages | | enable/disable multiplayer death messages | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 669: | Line 768: | ||
| enable/disable demo playback cameras | | enable/disable demo playback cameras | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 675: | Line 775: | ||
| enable/disable name display when aiming at opponents | | enable/disable name display when aiming at opponents | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 682: | Line 783: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 688: | Line 790: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| 0 | |||
| mode 2 only in GL builds | | mode 2 only in GL builds | ||
Line 694: | Line 797: | ||
| enable/disable player head bobbing | | enable/disable player head bobbing | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 700: | Line 804: | ||
| enable/disable player weapon swaying | | enable/disable player weapon swaying | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 707: | Line 812: | ||
| 0 | | 0 | ||
| 7 | | 7 | ||
| 3 | |||
| | | | ||
|- | |- | ||
Line 712: | Line 818: | ||
| changes player palette | | changes player palette | ||
| 0 | | 0 | ||
| MAXPALOOKUPS-1 | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 719: | Line 826: | ||
| 10 | | 10 | ||
| 100 | | 100 | ||
| 50 | |||
| | | | ||
|- | |- | ||
Line 724: | Line 832: | ||
| enable/disable diff recording in demos | | enable/disable diff recording in demos | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 731: | Line 840: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 736: | Line 846: | ||
| sets game tic interval after which a diff is recorded | | sets game tic interval after which a diff is recorded | ||
| 2 | | 2 | ||
| 60*REALGAMETICSPERSEC | | {{abbr|60*REALGAMETICSPERSEC|1800}} | ||
| 60 | |||
| | | | ||
|- | |- | ||
Line 742: | Line 853: | ||
| Compression method for diffs. (0: none, 1: KSLZW) | | Compression method for diffs. (0: none, 1: KSLZW) | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 748: | Line 860: | ||
| Compression method for input. (0: none, 1: KSLZW) | | Compression method for input. (0: none, 1: KSLZW) | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 754: | Line 867: | ||
| enable/disable recording of random seed for later sync checking | | enable/disable recording of random seed for later sync checking | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 760: | Line 874: | ||
| enable/disable application of diffs in demo playback | | enable/disable application of diffs in demo playback | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 766: | Line 881: | ||
| enable/disable display of sync status | | enable/disable display of sync status | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 773: | Line 889: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 779: | Line 896: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 785: | Line 903: | ||
| 0 | | 0 | ||
| 3600 | | 3600 | ||
| 120 | |||
| | | | ||
|- | |- | ||
Line 790: | Line 909: | ||
| first tile in alt hud number set | | first tile in alt hud number set | ||
| 0 | | 0 | ||
| | | {{abbr|MAXUSERTILES-10|30694}} | ||
| 2930 | |||
| | | | ||
|- | |- | ||
Line 796: | Line 916: | ||
| pal for alt hud numbers | | pal for alt hud numbers | ||
| 0 | | 0 | ||
| MAXPALOOKUPS | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 802: | Line 923: | ||
| enable/disable althud shadows | | enable/disable althud shadows | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 808: | Line 930: | ||
| enable/disable althud flashing | | enable/disable althud flashing | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 814: | Line 937: | ||
| enable/disable "glowing" quote text | | enable/disable "glowing" quote text | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 820: | Line 944: | ||
| changes the hud scale | | changes the hud scale | ||
| 36 | | 36 | ||
| 100 | |||
| 100 | | 100 | ||
| | | | ||
Line 826: | Line 951: | ||
| enable/disable map name display on load | | enable/disable map name display on load | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 833: | Line 959: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 839: | Line 966: | ||
| 100 | | 100 | ||
| 400 | | 400 | ||
| 100 | |||
| | | | ||
|- | |- | ||
Line 844: | Line 972: | ||
| changes the weapon scale | | changes the weapon scale | ||
| 10 | | 10 | ||
| 100 | |||
| 100 | | 100 | ||
| | | | ||
Line 850: | Line 979: | ||
| change overlay mode of status bar | | change overlay mode of status bar | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 857: | Line 987: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| touch devices only | | touch devices only | ||
|- | |- | ||
Line 863: | Line 994: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 868: | Line 1,000: | ||
| enables input from the mouse if it is present | | enables input from the mouse if it is present | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 875: | Line 1,008: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 881: | Line 1,015: | ||
| 0 | | 0 | ||
| 32 | | 32 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 887: | Line 1,022: | ||
| 0 | | 0 | ||
| 512 | | 512 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 892: | Line 1,028: | ||
| invert vertical mouse movement | | invert vertical mouse movement | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 898: | Line 1,035: | ||
| toggles vertical mouse view | | toggles vertical mouse view | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 904: | Line 1,042: | ||
| enable/disable mouse input smoothing | | enable/disable mouse input smoothing | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 910: | Line 1,049: | ||
| enables/disables music | | enables/disables music | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 917: | Line 1,057: | ||
| 0 | | 0 | ||
| 255 | | 255 | ||
| 195 | |||
| | | | ||
|- | |- | ||
Line 922: | Line 1,063: | ||
| enable/disable hires art replacements for console text | | enable/disable hires art replacements for console text | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 929: | Line 1,071: | ||
| 1 | | 1 | ||
| 4 | | 4 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 935: | Line 1,078: | ||
| 1 | | 1 | ||
| 240 | | 240 | ||
| 4 | |||
| | | | ||
|- | |- | ||
Line 941: | Line 1,085: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 947: | Line 1,092: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 952: | Line 1,098: | ||
| enable/disable sprite and model shadows | | enable/disable sprite and model shadows | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 959: | Line 1,106: | ||
| 0 | | 0 | ||
| 64 | | 64 | ||
| 4 | |||
| | | | ||
|- | |- | ||
Line 965: | Line 1,113: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 970: | Line 1,119: | ||
| enable/disable the pre-level caching routine | | enable/disable the pre-level caching routine | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 977: | Line 1,127: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 983: | Line 1,134: | ||
| 0 | | 0 | ||
| 1000 | | 1000 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 989: | Line 1,141: | ||
| 0 | | 0 | ||
| 25 | | 25 | ||
| 7 | |||
| | | | ||
|- | |- | ||
Line 995: | Line 1,148: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 2 | |||
| | | | ||
|- | |- | ||
Line 1,000: | Line 1,154: | ||
| enables/disables ambient sounds | | enables/disables ambient sounds | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 1,006: | Line 1,161: | ||
| enables/disables Duke's speech | | enables/disables Duke's speech | ||
| 0 | | 0 | ||
| 5 | |||
| 5 | | 5 | ||
| | | | ||
Line 1,012: | Line 1,168: | ||
| enables/disables sound effects | | enables/disables sound effects | ||
| 0 | | 0 | ||
| 1 | |||
| 1 | | 1 | ||
| | | | ||
Line 1,018: | Line 1,175: | ||
| master volume for sound system | | master volume for sound system | ||
| 0 | | 0 | ||
| 255 | |||
| 255 | | 255 | ||
| | | | ||
Line 1,025: | Line 1,183: | ||
| 1 | | 1 | ||
| 255 | | 255 | ||
| 225 | |||
| | | | ||
|- | |- | ||
Line 1,031: | Line 1,190: | ||
| 0 | | 0 | ||
| 48000 | | 48000 | ||
| 44100 | |||
| | | | ||
|- | |- | ||
Line 1,036: | Line 1,196: | ||
| the number of sound channels | | the number of sound channels | ||
| 0 | | 0 | ||
| 2 | |||
| 2 | | 2 | ||
| | | | ||
Line 1,043: | Line 1,204: | ||
| 0 | | 0 | ||
| 256 | | 256 | ||
| 32 | |||
| | | | ||
|- | |- | ||
Line 1,048: | Line 1,210: | ||
| reverses the stereo channels | | reverses the stereo channels | ||
| 0 | | 0 | ||
| | | 1 | ||
| 0 | |||
| | | | ||
|- | |- | ||
Line 1,055: | Line 1,218: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| 0 | |||
| | | | ||
|- | |- | ||
| touch_sens_move_x | | touch_sens_move_x | ||
| touch input sensitivity for moving | | touch input sensitivity for moving forward/back | ||
| 1 | | 1 | ||
| 9 | | 9 | ||
| 5 | |||
| touch devices only | | touch devices only | ||
|- | |- | ||
Line 1,067: | Line 1,232: | ||
| 1 | | 1 | ||
| 9 | | 9 | ||
| 5 | |||
| touch devices only | | touch devices only | ||
|- | |- | ||
Line 1,073: | Line 1,239: | ||
| 1 | | 1 | ||
| 9 | | 9 | ||
| 5 | |||
| touch devices only | | touch devices only | ||
|- | |- | ||
Line 1,079: | Line 1,246: | ||
| 1 | | 1 | ||
| 9 | | 9 | ||
| 5 | |||
| touch devices only | | touch devices only | ||
|- | |- | ||
Line 1,085: | Line 1,253: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| 0 | |||
| touch devices only | | touch devices only | ||
|- | |- | ||
Line 1,091: | Line 1,260: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 1,097: | Line 1,267: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| 1 | |||
| | | | ||
|- | |- | ||
Line 1,103: | Line 1,274: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| 0 | |||
| | | | ||
|- | |- | ||
| wchoice | | wchoice <string> | ||
| sets weapon autoselection order | |colspan="3"| sets weapon autoselection order | ||
| | | 3457860291 | ||
| | | | ||
|- | |- | ||
| changelevel <volume> <level> | | changelevel <volume> <level> | ||
|colspan=" | |colspan="4"| warps to the given level | ||
| no <volume> parameter when running a shareware game | | no <volume> parameter when running a shareware game | ||
|- | |- | ||
| map <mapfile> | | map <mapfile> | ||
|colspan=" | |colspan="4"| loads the given user map | ||
| not available with a shareware game | | not available with a shareware game | ||
|- | |- | ||
| demo <demofile or demonum> | | demo <demofile or demonum> | ||
|colspan=" | |colspan="4"| starts the given demo | ||
| not available with a shareware game | | not available with a shareware game | ||
|- | |- | ||
| addpath <path> | | addpath <path> | ||
|colspan=" | |colspan="4"| adds path to game filesystem | ||
| | | | ||
|- | |- | ||
| bind <key> <string> | | bind <key> <string> | ||
|colspan=" | |colspan="4"| associates a keypress with a string of console input. Type "bind showkeys" for a list of keys and "listsymbols" for a list of valid console commands. | ||
| | | | ||
|- | |- | ||
| cmenu <#> | | cmenu <#> | ||
|colspan=" | |colspan="4"| jumps to menu | ||
| | | | ||
|- | |- | ||
| crosshaircolor | | crosshaircolor | ||
|colspan=" | |colspan="4"| changes the crosshair color | ||
| | | | ||
|- | |- | ||
| connect | | connect | ||
|colspan=" | |colspan="4"| connects to a multiplayer game | ||
| | | | ||
|- | |- | ||
| disconnect | | disconnect | ||
|colspan=" | |colspan="4"| disconnects from the local multiplayer game | ||
| | | | ||
|- | |- | ||
| give <all| health| weapons| ammo| armor| keys| inventory> | | give <all<nowiki>|</nowiki>health<nowiki>|</nowiki>weapons<nowiki>|</nowiki>ammo<nowiki>|</nowiki>armor<nowiki>|</nowiki>keys<nowiki>|</nowiki>inventory> | ||
|colspan=" | |colspan="4"| gives requested item | ||
| | | | ||
|- | |- | ||
| god | | god | ||
|colspan=" | |colspan="4"| toggles god mode | ||
| | | | ||
|- | |- | ||
| initgroupfile <path> | | initgroupfile <path> | ||
|colspan=" | |colspan="4"| adds a grp file into the game filesystem | ||
| | | | ||
|- | |- | ||
| debug | | debug | ||
|colspan=" | |colspan="4"| | ||
| debug builds only | | debug builds only | ||
|- | |- | ||
| kick <id> | | kick <id> | ||
|colspan=" | |colspan="4"| kicks a multiplayer client. See listplayers. | ||
| network-enabled builds only | | network-enabled builds only | ||
|- | |- | ||
| kickban <id> | | kickban <id> | ||
|colspan=" | |colspan="4"| kicks a multiplayer client and prevents them from reconnecting. See listplayers. | ||
| network-enabled builds only | | network-enabled builds only | ||
|- | |- | ||
| listplayers | | listplayers | ||
|colspan=" | |colspan="4"| lists currently connected multiplayer clients | ||
| network-enabled builds only | | network-enabled builds only | ||
|- | |- | ||
| music E<ep>L<lev> | | music E<ep>L<lev> | ||
|colspan=" | |colspan="4"| change music | ||
| | | | ||
|- | |- | ||
| name | | name | ||
|colspan=" | |colspan="4"| change your multiplayer nickname | ||
| | | | ||
|- | |- | ||
| noclip | | noclip | ||
|colspan=" | |colspan="4"| toggles clipping mode | ||
| | | | ||
|- | |- | ||
| password | | password | ||
|colspan=" | |colspan="4"| sets multiplayer game password | ||
| | | | ||
|- | |- | ||
| quicksave | | quicksave | ||
|colspan=" | |colspan="4"| performs a quick save | ||
| | | | ||
|- | |- | ||
| quickload | | quickload | ||
|colspan=" | |colspan="4"| performs a quick load | ||
| | | | ||
|- | |- | ||
| quit | | quit | ||
|colspan=" | |colspan="4"| exits the game immediately | ||
| | | | ||
|- | |- | ||
| exit | | exit | ||
|colspan=" | |colspan="4"| exits the game immediately | ||
| | |||
|- | |||
| restartmap | |||
|colspan="4"| restarts the current map | |||
| | | | ||
|- | |- | ||
| restartsound | | restartsound | ||
|colspan=" | |colspan="4"| reinitializes the sound system | ||
| | | | ||
|- | |- | ||
| restartvid | | restartvid | ||
|colspan=" | |colspan="4"| reinitializes the video mode | ||
| | | | ||
|- | |- | ||
| addlogvar <gamevar> | | addlogvar <gamevar> | ||
|colspan=" | |colspan="4"| prints the value of a gamevar | ||
| non-Lunatic builds only | | non-Lunatic builds only | ||
|- | |- | ||
| setvar <gamevar> <value> | | setvar <gamevar> <value> | ||
|colspan=" | |colspan="4"| sets the value of a gamevar | ||
| non-Lunatic builds only | | non-Lunatic builds only | ||
|- | |- | ||
| setvarvar <gamevar1> <gamevar2> | | setvarvar <gamevar1> <gamevar2> | ||
|colspan=" | |colspan="4"| sets the value of <gamevar1> to <gamevar2> | ||
| non-Lunatic builds only | | non-Lunatic builds only | ||
|- | |- | ||
| setactorvar <actor#> <gamevar> <value> | | setactorvar <actor#> <gamevar> <value> | ||
|colspan=" | |colspan="4"| sets the value of <actor#>'s <gamevar> to <value> | ||
| non-Lunatic builds only | | non-Lunatic builds only | ||
|- | |- | ||
| lua "Lua code..." | | lua "Lua code..." | ||
|colspan=" | |colspan="4"| runs Lunatic code | ||
| Lunatic builds only | | Lunatic builds only | ||
|- | |- | ||
| screenshot | | screenshot | ||
|colspan=" | |colspan="4"| takes a screenshot. See r_scrcaptureformat. | ||
| | | | ||
|- | |- | ||
| spawn <picnum> <nowiki>[</nowiki>palnum<nowiki>]</nowiki> <nowiki>[</nowiki>cstat<nowiki>]</nowiki> <nowiki>[</nowiki>ang<nowiki>]</nowiki> <nowiki>[</nowiki>x y z<nowiki>]</nowiki> | | spawn <picnum> <nowiki>[</nowiki>palnum<nowiki>]</nowiki> <nowiki>[</nowiki>cstat<nowiki>]</nowiki> <nowiki>[</nowiki>ang<nowiki>]</nowiki> <nowiki>[</nowiki>x y z<nowiki>]</nowiki> | ||
|colspan=" | |colspan="4"| spawns a sprite with the given properties | ||
| | | | ||
|- | |- | ||
| unbind <key> | | unbind <key> | ||
|colspan=" | |colspan="4"| unbinds a key | ||
| | | | ||
|- | |- | ||
| unbindall | | unbindall | ||
|colspan=" | |colspan="4"| unbinds all keys | ||
| | | | ||
|- | |- | ||
| vidmode <xdim> <ydim> <bpp> <fullscreen> | | vidmode <xdim> <ydim> <bpp> <fullscreen> | ||
|colspan=" | |colspan="4"| change the video mode | ||
| | | | ||
|} | |} | ||
Line 1,258: | Line 1,433: | ||
== Editor-Specific == | == Editor-Specific == | ||
{| border="1" class="wikitable" | {| border="1" style="font-size:10pt;" class="wikitable" | ||
! Name !! Description !! Min !! Max !! Notes | ! Name !! Description !! Min !! Max !! Default !! Notes | ||
|- | |- | ||
!colspan=" | !colspan="6"| build.c | ||
|- | |- | ||
| restartvid | | restartvid | ||
|colspan=" | |colspan="4"| reinitialize the video mode | ||
| | | | ||
|- | |- | ||
| vidmode <xdim> <ydim> <bpp> <fullscreen> | | vidmode <xdim> <ydim> <bpp> <fullscreen> | ||
|colspan=" | |colspan="4"| immediately change the video mode | ||
| | | | ||
|- | |- | ||
| vidmode <xdim> <ydim> | | vidmode <xdim> <ydim> | ||
|colspan=" | |colspan="4"| immediately change the video mode | ||
| | | | ||
|- | |- | ||
!colspan=" | !colspan="6"| astub.c | ||
|- | |- | ||
| addpath <path> | | addpath <path> | ||
|colspan=" | |colspan="4"| adds path to game filesystem | ||
| | | | ||
|- | |- | ||
| editorgridextent | | editorgridextent | ||
| sets the size of the 2D mode editing grid | |||
| 65536 | |||
| {{abbr|BXY_MAX|524288}} | |||
| 131072 | |||
| | | | ||
|- | |- | ||
| initgroupfile <path> | | initgroupfile <path> | ||
|colspan=" | |colspan="4"| adds a grp file into the game filesystem | ||
| | | | ||
|- | |- | ||
| m32_clipping | | m32_clipping | ||
| toggles clipping mode | |||
| 0 | |||
| 2 | |||
| 2 | |||
| | | | ||
|- | |- | ||
| quit | | quit | ||
|colspan=" | |colspan="4"| exits the editor immediately | ||
| | | | ||
|- | |- | ||
| exit | | exit | ||
|colspan=" | |colspan="4"| exits the editor immediately | ||
| | | | ||
|- | |- | ||
| sensitivity <value> | | sensitivity <value> | ||
|colspan="3"| changes the mouse sensitivity | |colspan="3"| changes the mouse sensitivity | ||
| 1 | |||
| | |||
|- | |||
| m32_2d3dmode | |||
| experimental 2d/3d hybrid mode | |||
| 0 | |||
| 1 | |||
| 0 | |||
| | | | ||
|- | |- | ||
| | | pointhighlightdist <value> | ||
|colspan="3"| | |colspan="3"| distance at which points are selected | ||
| 512 | |||
| | |||
|- | |||
| linehighlightdist <value> | |||
|colspan="3"| distance at which lines are selected | |||
| 1024 | |||
| | | | ||
|- | |- | ||
| pk_turnaccel <value> | | pk_turnaccel <value> | ||
| sets turning acceleration+deceleration | |||
| 1 | |||
| 256 | |||
| 16 | |||
| | | | ||
|- | |- | ||
| pk_turndecel <value> | | pk_turndecel <value> | ||
| sets turning deceleration | |||
| 1 | |||
| 128 | |||
| 12 | |||
| | | | ||
|- | |- | ||
| pk_uedaccel <value> | | pk_uedaccel <value> | ||
| sets UnrealEd movement speed factor (0-5, exponentially) | |||
| 0 | |||
| 5 | |||
| 3 | |||
| | | | ||
|- | |- | ||
| pk_quickmapcycling | | pk_quickmapcycling | ||
| toggles quick cycling of maps with (Shift-)Ctrl-X | |||
| 0 | |||
| 1 | |||
| 1 | |||
| | | | ||
|- | |- | ||
| testplay_addparam "string" | | testplay_addparam "string" | ||
|colspan=" | |colspan="4"| sets additional parameters for test playing | ||
| | | | ||
|- | |- | ||
| show_heightindicators {0, 1 or 2} | | show_heightindicators {0, 1 or 2} | ||
| sets display of height indicators in 2D mode | |||
| 0 | |||
| 2 | |||
| 1 | |||
| | | | ||
|- | |- | ||
| show_ambiencesounds {0, 1 or 2} | | show_ambiencesounds {0, 1 or 2} | ||
| sets display of MUSICANDSFX circles in 2D mode | |||
| 0 | |||
| 2 | |||
| 2 | |||
| | | | ||
|- | |- | ||
| corruptcheck_noalreadyrefd | | corruptcheck_noalreadyrefd | ||
|colspan=" | |colspan="4"| toggles ignoring of one-to-many red wall connections | ||
| | |||
|- | |||
| corruptcheck_game_duke3d | |||
|colspan="4"| toggles ignoring of Duke3D issues | |||
| | | | ||
|- | |- | ||
| corruptcheck_heinum | | corruptcheck_heinum | ||
| toggles auto-correcting inconsistent c/fstat bit 2 and heinum (2: also warn) | |||
| 0 | |||
| 2 | |||
| 1 | |||
| | | | ||
|- | |- | ||
| keeptexturestretch | | keeptexturestretch | ||
|colspan=" | |colspan="4"| toggles keeping texture stretching when dragging wall vertices | ||
| | | | ||
|- | |- | ||
| corruptcheck {<seconds>| now| tryfix} | | corruptcheck {<seconds><nowiki>|</nowiki>now<nowiki>|</nowiki>tryfix} | ||
|colspan=" | |colspan="4"| sets auto corruption check interval if <seconds> given, otherwise as indicated | ||
| | | | ||
|- | |- | ||
| tint <pal> <r> <g> <nowiki><b></nowiki> <flags> | | tint <pal> <r> <g> <nowiki><b></nowiki> <flags> | ||
|colspan=" | |colspan="4"| queries or sets hightile tinting | ||
| OpenGL-enabled builds only | | OpenGL-enabled builds only | ||
|- | |- | ||
| lua "Lua code..." | | lua "Lua code..." | ||
|colspan=" | |colspan="4"| runs Lua code | ||
| Lunatic builds only | | Lunatic builds only | ||
|- | |- | ||
| include <filenames...> | | include <filenames...> | ||
|colspan=" | |colspan="4"| compiles one or more M32 script files | ||
| | | | ||
|- | |- | ||
| do (m32 script ...) | | do (m32 script ...) | ||
|colspan=" | |colspan="4"| executes M32 script statements | ||
| | | | ||
|- | |- | ||
| script_info | | script_info | ||
|colspan=" | |colspan="4"| shows information about compiled M32 script | ||
| | | | ||
|- | |- | ||
| script_expertmode | | script_expertmode <value> | ||
|colspan=" | |colspan="4"| toggles M32 script expert mode | ||
| | | | ||
|- | |- | ||
| enableevent {all<nowiki>| </nowiki>EVENT_...<nowiki>| </nowiki>(event number)} | | enableevent {all<nowiki>|</nowiki>EVENT_...<nowiki>|</nowiki>(event number)} | ||
|colspan=" | |colspan="4"| | ||
| | | | ||
|- | |- | ||
| disableevent {all<nowiki>| </nowiki>EVENT_...<nowiki>| </nowiki>(event number)} | | disableevent {all<nowiki>|</nowiki>EVENT_...<nowiki>|</nowiki>(event number)} | ||
|colspan=" | |colspan="4"| | ||
| | | | ||
|- | |- | ||
| osd_tryscript | | osd_tryscript | ||
|colspan=" | |colspan="4"| toggles execution of M32 script on invalid OSD command | ||
| | | | ||
|- | |- | ||
| sideview_reversehorizrot | | sideview_reversehorizrot | ||
|colspan=" | |colspan="4"| toggles reversion of Q and W keys in side view mode | ||
| | | | ||
|- | |- | ||
| disasm <nowiki>[</nowiki>s<nowiki>| </nowiki>e<nowiki>]</nowiki> <state or event number> | | disasm <nowiki>[</nowiki>s<nowiki>|</nowiki>e<nowiki>]</nowiki> <state or event number> | ||
|colspan=" | |colspan="4"| | ||
| debug builds only | | debug builds only | ||
|} | |} |
Latest revision as of 16:39, 28 January 2016
Feel free to ask the EDuke32 developers any questions you may have.
NOTE: Most defaults were taken from a Windows build.
Engine
Name | Description | Min | Max | Default | Notes |
---|---|---|---|---|---|
osd.c | |||||
osdeditpal | sets the palette of the OSD input text | 0 | MAXPALOOKUPS-1 | 12 | |
osdpromptpal | sets the palette of the OSD prompt | 0 | MAXPALOOKUPS-1 | 0 | |
osdtextpal | sets the palette of the OSD text | 0 | MAXPALOOKUPS-1 | 12 | |
osdeditshade | sets the shade of the OSD input text | 0 | 7 | 0 | |
osdtextshade | sets the shade of the OSD text | 0 | 7 | 2 | |
osdpromptshade | sets the shade of the OSD prompt | INT8_MIN | INT8_MAX | 0 | |
osdrows | sets the number of visible lines of the OSD | 1 | 400 | 20 | |
osdtextmode | set OSD text mode (0:graphical, 1:fast) | 0 | 1 | 0 | |
osdlogcutoff | sets the maximal line count of the log file | 0 | 262144 | 131072 | |
osdhistorydepth | sets the history depth, in lines | OSDMINHISTORYDEPTH | OSDMAXHISTORYDEPTH | 32 | |
alias | creates an alias for calling multiple commands | ||||
clear | clears the console text buffer | ||||
echo [text] | echoes text to the console | ||||
exec <scriptfile> | executes a script | ||||
fileinfo <file> | gets a file's information | ||||
help | displays help for the specified cvar or command; "listsymbols" to show all commands | ||||
history | displays the console command history | ||||
listsymbols | lists all registered functions, cvars and aliases | ||||
toggle | toggles the value of a boolean cvar | ||||
unalias | removes a command alias | ||||
baselayer.c | |||||
r_usenewaspect | enable/disable new screen aspect ratio determination code | 0 | 1 | 1 | |
r_screenaspect | if using r_usenewaspect and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9 | 0 | 9999 | 0 | |
r_novoxmips | turn off/on the use of mipmaps when rendering 8-bit voxels | 0 | 1 | 1 | |
r_voxels | enable/disable automatic sprite->voxel rendering | 0 | 1 | 1 | |
r_tror_nomaskpass | enable/disable additional pass in TROR software rendering | 0 | 1 | 1 | TROR-enabled builds only |
r_windowpositioning | enable/disable window position memory | 0 | 1 | 0 | |
vid_gamma | adjusts gamma component of gamma ramp | 0 | 10 | 1 | |
vid_contrast | adjusts contrast component of gamma ramp | 0 | 10 | 1 | |
vid_brightness | adjusts brightness component of gamma ramp | 0 | 10 | 0 | |
debug1 | debug counter | -100000 | 100000 | 0 | debug builds only |
debug2 | debug counter | -100000 | 100000 | 0 | debug builds only |
debug_maskdrawmode | Show mask draw orders | 0 | 1 | 0 | debug builds only |
setrendermode <number> | sets the engine's rendering mode | 0 | |||
hicsetpalettetint | sets palette tinting values | debug builds only | |||
glinfo | shows OpenGL information about the current OpenGL mode | OpenGL-enabled builds only | |||
polymost.c | |||||
r_animsmoothing | enable/disable model animation smoothing | 0 | 1 | 1 | |
r_downsize | controls downsizing factor (quality) for hires textures | 0 | 5 | 0 | |
r_fullbrights | enable/disable fullbright textures | 0 | 1 | 1 | |
r_parallaxskyclamping | enable/disable parallaxed floor/ceiling sky texture clamping | 0 | 1 | 1 | |
r_parallaxskypanning | enable/disable parallaxed floor/ceiling panning when drawing a parallaxing sky | 0 | 1 | 0 | |
r_detailmapping | enable/disable detail mapping | 0 | 1 | 1 | disabled when GL extensions are disabled, such as GL ES targets |
r_glowmapping | enable/disable glow mapping | 0 | 1 | 1 | disabled when GL extensions are disabled, such as GL ES targets |
r_polygonmode | debugging feature | 0 | 3 | 0 | disabled in GL ES targets |
r_texcache | enable/disable OpenGL compressed texture cache | 0 | 2 | 2 | disabled in GL ES targets |
r_memcache | enable/disable texture cache memory cache | 0 | 1 | 1 | disabled in GL ES targets |
r_texcompr | enable/disable OpenGL texture compression | 0 | 1 | 1 | disabled in GL ES targets |
r_redbluemode | enable/disable experimental OpenGL red-blue glasses mode | 0 | 1 | 0 | currently disabled |
r_shadescale | multiplier for shading | 0 | 10 | 1 | |
r_shadescale_unbounded | enable/disable allowance of complete blackness | 0 | 1 | 0 | |
r_swapinterval | sets the GL swap interval (VSync) | -1 | 1 | 0 | |
r_npotwallmode | enable/disable emulation of walls with non-power-of-two height textures (Polymost, r_hightile 0) | 0 | 1 | 0 | |
r_anisotropy | changes the OpenGL texture anisotropy setting | 0 | 16 | 1 | |
r_texturemaxsize | changes the maximum OpenGL texture size limit | 0 | 4096 | 14 | |
r_texturemiplevel | changes the highest OpenGL mipmap level used | 0 | 6 | 0 | |
r_texfilter | changes the texture filtering settings | 0 | 5 | 2 | |
r_usenewshading | visibility/fog code: 0: orig. Polymost 1: 07/2011 2: linear 12/2012 3: no neg. start 03/2014 | 0 | 3 | 3 | |
r_usetileshades | enable/disable Polymost tile shade textures | 0 | 2 | 2 | |
r_vbocount | sets the number of Vertex Buffer Objects to use when drawing models | 1 | 256 | 64 | disabled when GL extensions are disabled, such as GL ES targets |
r_vbos | enable/disable using Vertex Buffer Objects when drawing models | 0 | 1 | 1 | disabled when GL extensions are disabled, such as GL ES targets |
r_vertexarrays | enable/disable using vertex arrays when drawing models | 0 | 1 | 1 | |
r_projectionhack | enable/disable projection hack | 0 | 1 | 1 | |
r_models | enable/disable model rendering | 0 | 1 | 1 | |
r_nofog | enable/disable GL fog | 0 | 1 | 0 | |
r_hightile | enable/disable hightile texture rendering | 0 | 1 | 1 | |
r_preview_mouseaim | toggles mouse aiming preview, use this to calibrate yxaspect in Polymost Mapster32 | 0 | 1 | 1 | |
polymost.c (Polymer builds only) | |||||
r_pr_lighting | enable/disable dynamic lights - restarts renderer | 0 | 2 | 1 | |
r_pr_normalmapping | enable/disable virtual displacement mapping | 0 | 1 | 1 | |
r_pr_specularmapping | enable/disable specular mapping | 0 | 1 | 1 | |
r_pr_shadows | enable/disable dynamic shadows | 0 | 1 | 1 | |
r_pr_shadowcount | maximal amount of shadow emitting lights on screen - you need to restart the renderer for it to take effect | 0 | 64 | 5 | |
r_pr_shadowdetail | sets the shadow map resolution - you need to restart the renderer for it to take effect | 0 | 5 | 4 | |
r_pr_shadowfiltering | enable/disable shadow edges filtering - you need to restart the renderer for it to take effect | 0 | 1 | 1 | |
r_pr_maxlightpasses | the maximal amount of lights a single object can by affected by | 0 | PR_MAXLIGHTS | 5 | |
r_pr_maxlightpriority | lowering that value removes less meaningful lights from the scene | 0 | PR_MAXLIGHTPRIORITY | 6 | |
r_pr_fov | sets the field of vision in build angle | 0 | 1023 | 426 | |
r_pr_customaspect | if non-zero, forces the 3D view aspect ratio | 0 | 3 | 0 | |
r_pr_billboardingmode | face sprite display method. 0: classic mode; 1: polymost mode | 0 | 1 | 1 | |
r_pr_verbosity | verbosity level of the polymer renderer | 0 | 3 | 1 | |
r_pr_wireframe | toggles wireframe mode | 0 | 1 | 0 | |
r_pr_vbos | contols Vertex Buffer Object usage. 0: no VBOs. 1: VBOs for map data. 2: VBOs for model data. | 0 | 2 | 2 | |
r_pr_buckets | controls batching of primitives. 0: no batching. 1: buckets of materials. | 0 | 1 | 0 | |
r_pr_gpusmoothing | toggles model animation interpolation | 0 | 1 | 1 | |
r_pr_overrideparallax | overrides parallax mapping scale and bias values with values from the pr_parallaxscale and pr_parallaxbias cvars; use it to fine-tune DEF tokens | 0 | 1 | 0 | |
r_pr_parallaxscale | overriden parallax mapping offset scale | -10 | 10 | 0.1 | |
r_pr_parallaxbias | overriden parallax mapping offset bias | -10 | 10 | 0 | |
r_pr_overridespecular | overrides specular material power and factor values with values from the pr_specularpower and pr_specularfactor cvars; use it to fine-tune DEF tokens | 0 | 1 | 0 | |
r_pr_specularpower | overriden specular material power | -10 | 1000 | 15 | |
r_pr_specularfactor | overriden specular material factor | -10 | 1000 | 1 | |
r_pr_highpalookups | enable/disable highpalookups | 0 | 1 | 1 | |
r_pr_artmapping | enable/disable art mapping | 0 | 1 | 1 | |
r_pr_overridehud | overrides hud model parameters with values from the pr_hud* cvars; use it to fine-tune DEF tokens | 0 | 1 | 0 | |
r_pr_hudxadd | overriden HUD xadd; see r_pr_overridehud | -100 | 100 | 0 | |
r_pr_hudyadd | overriden HUD yadd; see r_pr_overridehud | -100 | 100 | 0 | |
r_pr_hudzadd | overriden HUD zadd; see r_pr_overridehud | -100 | 100 | 0 | |
r_pr_hudangadd | overriden HUD angadd; see r_pr_overridehud | -1024 | 1024 | 0 | |
r_pr_hudfov | overriden HUD fov; see r_pr_overridehud | 0 | 1023 | 426 | |
r_pr_overridemodelscale | overrides model scale if non-zero; use it to fine-tune DEF tokens | 0 | 500 | 0 | |
r_pr_ati_fboworkaround | enable this to workaround an ATI driver bug that causes sprite shadows to be square - you need to restart the renderer for it to take effect | 0 | 1 | 0 | |
r_pr_ati_nodepthoffset | enable this to workaround an ATI driver bug that causes sprite drawing to freeze the game on Radeon X1x00 hardware - you need to restart the renderer for it to take effect | 0 | 1 | 0 | |
r_pr_nullrender | disable all draws when enabled, 2: disables updates too | 0 | 3 | 0 | |
winbits.c | |||||
r_togglecomposition | enable/disable toggle of desktop composition when initializing screen modes | 0 | 1 | 1 | Windows builds only |
winlayer.c | |||||
maxrefreshfreq | maximum display frequency to set for OpenGL Polymost modes (0=no maximum) | 60 | RENDERTYPE=WIN builds only |
Game-Specific
Name | Description | Min | Max | Default | Notes |
---|---|---|---|---|---|
game.c | |||||
restartvid | reinitialise the video mode | ||||
vidmode [xdim ydim] [bpp] [fullscreen] | immediately change the video mode | ||||
map [filename] | load a map | ||||
osdcmds.c | |||||
crosshair | enable/disable crosshair | 0 | 1 | 1 | |
cl_autoaim | enable/disable weapon autoaim | 0 | 3 | 1 | |
cl_automsg | enable/disable automatically sending messages to all players | 0 | 1 | 0 | |
cl_autorun | enable/disable autorun | 0 | 1 | 1 | |
cl_autovote | enable/disable automatic voting | 0 | 2 | 0 | |
cl_cheatmask | configure what cheats show in the cheats menu | 0 | ~0 | 0 | |
cl_obituaries | enable/disable multiplayer death messages | 0 | 1 | 1 | |
cl_democams | enable/disable demo playback cameras | 0 | 1 | 1 | |
cl_idplayers | enable/disable name display when aiming at opponents | 0 | 1 | 1 | |
cl_runmode | enable/disable modernized run key operation | 0 | 1 | 0 | |
cl_showcoords | show your position in the game world | 0 | 2 | 0 | mode 2 only in GL builds |
cl_viewbob | enable/disable player head bobbing | 0 | 1 | 1 | |
cl_weaponsway | enable/disable player weapon swaying | 0 | 1 | 1 | |
cl_weaponswitch | enable/disable auto weapon switching | 0 | 7 | 3 | |
color | changes player palette | 0 | MAXPALOOKUPS-1 | 0 | |
crosshairscale | changes the size of the crosshair | 10 | 100 | 50 | |
demorec_diffs | enable/disable diff recording in demos | 0 | 1 | 1 | |
demorec_force | enable/disable forced demo recording | 0 | 1 | 0 | |
demorec_difftics | sets game tic interval after which a diff is recorded | 2 | 60*REALGAMETICSPERSEC | 60 | |
demorec_diffcompress | Compression method for diffs. (0: none, 1: KSLZW) | 0 | 1 | 1 | |
demorec_synccompress | Compression method for input. (0: none, 1: KSLZW) | 0 | 1 | 1 | |
demorec_seeds | enable/disable recording of random seed for later sync checking | 0 | 1 | 1 | |
demoplay_diffs | enable/disable application of diffs in demo playback | 0 | 1 | 1 | |
demoplay_showsync | enable/disable display of sync status | 0 | 1 | 1 | |
hud_althud | enable/disable alternate mini-hud | 0 | 2 | 1 | |
hud_bgstretch | enable/disable background image stretching in wide resolutions | 0 | 1 | 0 | |
hud_messagetime | length of time to display multiplayer chat messages | 0 | 3600 | 120 | |
hud_numbertile | first tile in alt hud number set | 0 | MAXUSERTILES-10 | 2930 | |
hud_numberpal | pal for alt hud numbers | 0 | MAXPALOOKUPS-1 | 0 | |
hud_shadows | enable/disable althud shadows | 0 | 1 | 1 | |
hud_flashing | enable/disable althud flashing | 0 | 1 | 1 | |
hud_glowingquotes | enable/disable "glowing" quote text | 0 | 1 | 1 | |
hud_scale | changes the hud scale | 36 | 100 | 100 | |
hud_showmapname | enable/disable map name display on load | 0 | 1 | 1 | |
hud_stats | enable/disable level statistics display | 0 | 1 | 0 | |
hud_textscale | sets multiplayer chat message size | 100 | 400 | 100 | |
hud_weaponscale | changes the weapon scale | 10 | 100 | 100 | |
hud_statusbarmode | change overlay mode of status bar | 0 | 1 | 1 | |
hud_hidestick | hide the touch input stick | 0 | 1 | 0 | touch devices only |
in_joystick | enables input from the joystick if it is present | 0 | 1 | 0 | |
in_mouse | enables input from the mouse if it is present | 0 | 1 | 1 | |
in_aimmode | 0:toggle, 1:hold to aim | 0 | 1 | 0 | |
in_mousebias | emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time | 0 | 32 | 0 | |
in_mousedeadzone | amount of mouse movement to filter out | 0 | 512 | 0 | |
in_mouseflip | invert vertical mouse movement | 0 | 1 | 1 | |
in_mousemode | toggles vertical mouse view | 0 | 1 | 1 | |
in_mousesmoothing | enable/disable mouse input smoothing | 0 | 1 | 1 | |
mus_enabled | enables/disables music | 0 | 1 | 1 | |
mus_volume | controls music volume | 0 | 255 | 195 | |
osdhightile | enable/disable hires art replacements for console text | 0 | 1 | 1 | |
osdscale | adjust console text size | 1 | 4 | 1 | |
r_camrefreshdelay | minimum delay between security camera sprite updates, 120 = 1 second | 1 | 240 | 4 | |
r_drawweapon | enable/disable weapon drawing | 0 | 2 | 1 | |
r_showfps | show the frame rate counter | 0 | 2 | 0 | |
r_shadows | enable/disable sprite and model shadows | 0 | 1 | 1 | |
r_size | change size of viewable area | 0 | 64 | 4 | |
r_rotatespritenowidescreen | pass bit 1024 to all CON rotatesprite calls | 0 | 1 | 0 | |
r_precache | enable/disable the pre-level caching routine | 0 | 1 | 1 | |
r_ambientlight | sets the global map light level | 0 | 10 | 1 | |
r_maxfps | limit the frame rate | 0 | 1000 | 0 | |
sensitivity | changes the mouse sensitivity | 0 | 25 | 7 | |
skill | changes the game skill setting | 0 | 5 | 2 | |
snd_ambience | enables/disables ambient sounds | 0 | 1 | 1 | |
snd_duketalk | enables/disables Duke's speech | 0 | 5 | 5 | |
snd_enabled | enables/disables sound effects | 0 | 1 | 1 | |
snd_mastervolume | master volume for sound system | 0 | 255 | 255 | |
snd_fxvolume | volume of sound effects | 1 | 255 | 225 | |
snd_mixrate | sound mixing rate | 0 | 48000 | 44100 | |
snd_numchannels | the number of sound channels | 0 | 2 | 2 | |
snd_numvoices | the number of concurrent sounds | 0 | 256 | 32 | |
snd_reversestereo | reverses the stereo channels | 0 | 1 | 0 | |
team | change team in multiplayer | 0 | 3 | 0 | |
touch_sens_move_x | touch input sensitivity for moving forward/back | 1 | 9 | 5 | touch devices only |
touch_sens_move_y | touch input sensitivity for strafing | 1 | 9 | 5 | touch devices only |
touch_sens_look_x | touch input sensitivity for turning left/right | 1 | 9 | 5 | touch devices only |
touch_sens_look_y | touch input sensitivity for looking up/down | 1 | 9 | 5 | touch devices only |
touch_invert | invert look up/down touch input | 0 | 1 | 0 | touch devices only |
vid_gamma | adjusts gamma component of gamma ramp | 0 | 10 | 1 | |
vid_contrast | adjusts contrast component of gamma ramp | 0 | 10 | 1 | |
vid_brightness | adjusts brightness component of gamma ramp | 0 | 10 | 0 | |
wchoice <string> | sets weapon autoselection order | 3457860291 | |||
changelevel <volume> <level> | warps to the given level | no <volume> parameter when running a shareware game | |||
map <mapfile> | loads the given user map | not available with a shareware game | |||
demo <demofile or demonum> | starts the given demo | not available with a shareware game | |||
addpath <path> | adds path to game filesystem | ||||
bind <key> <string> | associates a keypress with a string of console input. Type "bind showkeys" for a list of keys and "listsymbols" for a list of valid console commands. | ||||
cmenu <#> | jumps to menu | ||||
crosshaircolor | changes the crosshair color | ||||
connect | connects to a multiplayer game | ||||
disconnect | disconnects from the local multiplayer game | ||||
give <all|health|weapons|ammo|armor|keys|inventory> | gives requested item | ||||
god | toggles god mode | ||||
initgroupfile <path> | adds a grp file into the game filesystem | ||||
debug | debug builds only | ||||
kick <id> | kicks a multiplayer client. See listplayers. | network-enabled builds only | |||
kickban <id> | kicks a multiplayer client and prevents them from reconnecting. See listplayers. | network-enabled builds only | |||
listplayers | lists currently connected multiplayer clients | network-enabled builds only | |||
music E<ep>L<lev> | change music | ||||
name | change your multiplayer nickname | ||||
noclip | toggles clipping mode | ||||
password | sets multiplayer game password | ||||
quicksave | performs a quick save | ||||
quickload | performs a quick load | ||||
quit | exits the game immediately | ||||
exit | exits the game immediately | ||||
restartmap | restarts the current map | ||||
restartsound | reinitializes the sound system | ||||
restartvid | reinitializes the video mode | ||||
addlogvar <gamevar> | prints the value of a gamevar | non-Lunatic builds only | |||
setvar <gamevar> <value> | sets the value of a gamevar | non-Lunatic builds only | |||
setvarvar <gamevar1> <gamevar2> | sets the value of <gamevar1> to <gamevar2> | non-Lunatic builds only | |||
setactorvar <actor#> <gamevar> <value> | sets the value of <actor#>'s <gamevar> to <value> | non-Lunatic builds only | |||
lua "Lua code..." | runs Lunatic code | Lunatic builds only | |||
screenshot | takes a screenshot. See r_scrcaptureformat. | ||||
spawn <picnum> [palnum] [cstat] [ang] [x y z] | spawns a sprite with the given properties | ||||
unbind <key> | unbinds a key | ||||
unbindall | unbinds all keys | ||||
vidmode <xdim> <ydim> <bpp> <fullscreen> | change the video mode |
Editor-Specific
Name | Description | Min | Max | Default | Notes |
---|---|---|---|---|---|
build.c | |||||
restartvid | reinitialize the video mode | ||||
vidmode <xdim> <ydim> <bpp> <fullscreen> | immediately change the video mode | ||||
vidmode <xdim> <ydim> | immediately change the video mode | ||||
astub.c | |||||
addpath <path> | adds path to game filesystem | ||||
editorgridextent | sets the size of the 2D mode editing grid | 65536 | BXY_MAX | 131072 | |
initgroupfile <path> | adds a grp file into the game filesystem | ||||
m32_clipping | toggles clipping mode | 0 | 2 | 2 | |
quit | exits the editor immediately | ||||
exit | exits the editor immediately | ||||
sensitivity <value> | changes the mouse sensitivity | 1 | |||
m32_2d3dmode | experimental 2d/3d hybrid mode | 0 | 1 | 0 | |
pointhighlightdist <value> | distance at which points are selected | 512 | |||
linehighlightdist <value> | distance at which lines are selected | 1024 | |||
pk_turnaccel <value> | sets turning acceleration+deceleration | 1 | 256 | 16 | |
pk_turndecel <value> | sets turning deceleration | 1 | 128 | 12 | |
pk_uedaccel <value> | sets UnrealEd movement speed factor (0-5, exponentially) | 0 | 5 | 3 | |
pk_quickmapcycling | toggles quick cycling of maps with (Shift-)Ctrl-X | 0 | 1 | 1 | |
testplay_addparam "string" | sets additional parameters for test playing | ||||
show_heightindicators {0, 1 or 2} | sets display of height indicators in 2D mode | 0 | 2 | 1 | |
show_ambiencesounds {0, 1 or 2} | sets display of MUSICANDSFX circles in 2D mode | 0 | 2 | 2 | |
corruptcheck_noalreadyrefd | toggles ignoring of one-to-many red wall connections | ||||
corruptcheck_game_duke3d | toggles ignoring of Duke3D issues | ||||
corruptcheck_heinum | toggles auto-correcting inconsistent c/fstat bit 2 and heinum (2: also warn) | 0 | 2 | 1 | |
keeptexturestretch | toggles keeping texture stretching when dragging wall vertices | ||||
corruptcheck {<seconds>|now|tryfix} | sets auto corruption check interval if <seconds> given, otherwise as indicated | ||||
tint <pal> <r> <g> <b> <flags> | queries or sets hightile tinting | OpenGL-enabled builds only | |||
lua "Lua code..." | runs Lua code | Lunatic builds only | |||
include <filenames...> | compiles one or more M32 script files | ||||
do (m32 script ...) | executes M32 script statements | ||||
script_info | shows information about compiled M32 script | ||||
script_expertmode <value> | toggles M32 script expert mode | ||||
enableevent {all|EVENT_...|(event number)} | |||||
disableevent {all|EVENT_...|(event number)} | |||||
osd_tryscript | toggles execution of M32 script on invalid OSD command | ||||
sideview_reversehorizrot | toggles reversion of Q and W keys in side view mode | ||||
disasm [s|e] <state or event number> | debug builds only |