Ifinwater: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
BlasterDRP (talk | contribs)
mNo edit summary
 
One (talk | contribs)
No edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Checks if the current [[actor]] is in an underwater sector.
'''ifinwater''' { do something } else { do something else }
 
[[If condition]] returning true if the current [[actor]] is currently in an underwater sector.
 
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:If conditions]]

Latest revision as of 11:49, 4 May 2009

ifinwater { do something } else { do something else }

If condition returning true if the current actor is currently in an underwater sector.