EVENT WORLD: Difference between revisions

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EVENT_WORLD is a [[EDuke32_event_list|Game Event]].
{{EventTable|1=EVENT_WORLD|2=-1|3=-1|4=0 values}}
'''EVENT_WORLD''' is a [[EDuke32_event_list|Game Event]].
This event is triggered once per tic, even if there is nothing in the map.  


This event is triggered once per tic, even if there's nothing in the map.
This event is executed '''after''' the [[useractor]] code.


Compare with [[EVENT_GAME]], which runs for each actor.
It is identical to [[EVENT_GAME]], with the only difference being that it only runs once per tic with no current player or current actor set.
 
[[EVENT_GAME]] on the other hand runs once per tic for each sprite in the map.
 
[[Category:Events]]

Latest revision as of 08:26, 5 February 2022

Event ID player# THISACTOR RETURN
EVENT_WORLD -1 -1 0 values

EVENT_WORLD is a Game Event. This event is triggered once per tic, even if there is nothing in the map.

This event is executed after the useractor code.

It is identical to EVENT_GAME, with the only difference being that it only runs once per tic with no current player or current actor set.

EVENT_GAME on the other hand runs once per tic for each sprite in the map.