EVENT WORLD: Difference between revisions
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EVENT_WORLD is a [[EDuke32_event_list|Game Event]]. | {{EventTable|1=EVENT_WORLD|2=-1|3=-1|4=0 values}} | ||
'''EVENT_WORLD''' is a [[EDuke32_event_list|Game Event]]. | |||
This event is triggered once per tic, even if there is nothing in the map. | |||
This event is | This event is executed '''after''' the [[useractor]] code. | ||
It is identical to [[EVENT_GAME]], with the only difference being that it only runs once per tic with no current player or current actor set. | |||
[[EVENT_GAME]] on the other hand runs once per tic for each sprite in the map. | |||
[[Category:Events]] |
Latest revision as of 08:26, 5 February 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_WORLD | -1 | -1 | 0 values |
EVENT_WORLD is a Game Event. This event is triggered once per tic, even if there is nothing in the map.
This event is executed after the useractor code.
It is identical to EVENT_GAME, with the only difference being that it only runs once per tic with no current player or current actor set.
EVENT_GAME on the other hand runs once per tic for each sprite in the map.