Template:Gamearray flags: Difference between revisions

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Created page with "The following values are used with gamearray. {| {{prettytable}} !Exposed!!Value!!Label!!Description!! |- | Yes || 1 || GAMEARRAY_UINT8 || |- | Yes || 2 || GAMEARRAY_INT..."
 
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The following values are used with [[gamearray]].
<noinclude>{{Template}}</noinclude>


{| {{prettytable}}
{| {{prettytable}}
!Exposed!!Value!!Label!!Description!!
!Exposed!!Value!!Label!!Description!!
|-
|-
| Yes || 1 || GAMEARRAY_UINT8 ||  
| <font color="gray">Internal</font> || <font color="gray">8</font> || <font color="gray">GAMEARRAY_RESET</font> ||
|-
| Yes || 16 || GAMEARRAY_RESTORE ||  
|-
|-
| Yes || 2 || GAMEARRAY_INT16 ||  
| No || 32 || GAMEARRAY_VARSIZE ||  
|-
|-
| Yes || 4 || GAMEARRAY_INT32 ||  
| No || 256 || GAMEARRAY_STRIDE2 ||  
|-
|-
| <font color="gray">Internal</font> || <font color="gray">8</font> || <font color="gray">GAMEARRAY_RESET</font> ||  
| No || 512 || GAMEARRAY_ALLOCATED ||  
|-
|-
| Yes || 16 || GAMEARRAY_RESTORE ||  
| No || 2048 || GAMEARRAY_SYSTEM ||  
|-
|-
| <font color="gray">Internal</font> || <font color="gray">4096</font> || <font color="gray">GAMEARRAY_READONLY</font> ||  
| <font color="gray">Internal</font> || <font color="gray">4096</font> || <font color="gray">GAMEARRAY_READONLY</font> ||  
|-
|-
| <font color="gray">Internal</font> || <font color="gray">8192</font> || <font color="gray">GAMEARRAY_WARN</font> ||  
| Yes || 16384 || GAMEARRAY_INT16 || Values range from -32768 to 32767
|-
| <font color="gray">Internal</font> || <font color="gray">16384</font> || <font color="gray">GAMEARRAY_NORMAL</font> ||
|-
|-
| Yes || 32768 || GAMEARRAY_INT8 ||  
| Yes || 32768 || GAMEARRAY_INT8 || Values range from -128 to 127
|-
|-
| No || 65536 || GAMEARRAY_UNSIGNED ||  
| No || 65536 || GAMEARRAY_UNSIGNED ||  
|-
|-
| Yes || 81920 || GAMEARRAY_UINT16 ||  
| Yes || 16384 + 65536 || GAMEARRAY_UINT16 || Values range from 0 to 65536
|-
|-
| Yes || 98304 || GAMEARRAY_UINT8 ||  
| Yes || 32768 + 65536 || GAMEARRAY_UINT8 || Values range from 0 to 255
|-
|-
| Yes || 1048576 || GAMEARRAY_BOOLEAN ||  
| Yes || 1048576 || GAMEARRAY_BOOLEAN || Values are 0 or 1.
|-
|-
| <font color="gray">Internal || <font color="gray">2097152 || <font color="gray">GAMEARRAY_WARN ||  
| <font color="gray">Internal || <font color="gray">2097152 || <font color="gray">GAMEARRAY_WARN ||  

Latest revision as of 15:55, 12 September 2021

This page is a template.
This page was created to be included in other pages.


Exposed Value Label Description
Internal 8 GAMEARRAY_RESET
Yes 16 GAMEARRAY_RESTORE
No 32 GAMEARRAY_VARSIZE
No 256 GAMEARRAY_STRIDE2
No 512 GAMEARRAY_ALLOCATED
No 2048 GAMEARRAY_SYSTEM
Internal 4096 GAMEARRAY_READONLY
Yes 16384 GAMEARRAY_INT16 Values range from -32768 to 32767
Yes 32768 GAMEARRAY_INT8 Values range from -128 to 127
No 65536 GAMEARRAY_UNSIGNED
Yes 16384 + 65536 GAMEARRAY_UINT16 Values range from 0 to 65536
Yes 32768 + 65536 GAMEARRAY_UINT8 Values range from 0 to 255
Yes 1048576 GAMEARRAY_BOOLEAN Values are 0 or 1.
Internal 2097152 GAMEARRAY_WARN