Template:Gamearray flags: Difference between revisions
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<noinclude>{{Template}}</noinclude> | |||
{| {{prettytable}} | {| {{prettytable}} | ||
!Exposed!!Value!!Label!!Description!! | !Exposed!!Value!!Label!!Description!! | ||
|- | |- | ||
| Yes || | | <font color="gray">Internal</font> || <font color="gray">8</font> || <font color="gray">GAMEARRAY_RESET</font> || | ||
|- | |||
| Yes || 16 || GAMEARRAY_RESTORE || | |||
|- | |- | ||
| | | No || 32 || GAMEARRAY_VARSIZE || | ||
|- | |- | ||
| | | No || 256 || GAMEARRAY_STRIDE2 || | ||
|- | |- | ||
| | | No || 512 || GAMEARRAY_ALLOCATED || | ||
|- | |- | ||
| | | No || 2048 || GAMEARRAY_SYSTEM || | ||
|- | |- | ||
| <font color="gray">Internal</font> || <font color="gray">4096</font> || <font color="gray">GAMEARRAY_READONLY</font> || | | <font color="gray">Internal</font> || <font color="gray">4096</font> || <font color="gray">GAMEARRAY_READONLY</font> || | ||
|- | |- | ||
| | | Yes || 16384 || GAMEARRAY_INT16 || Values range from -32768 to 32767 | ||
|- | |- | ||
| Yes || 32768 || GAMEARRAY_INT8 || | | Yes || 32768 || GAMEARRAY_INT8 || Values range from -128 to 127 | ||
|- | |- | ||
| No || 65536 || GAMEARRAY_UNSIGNED || | | No || 65536 || GAMEARRAY_UNSIGNED || | ||
|- | |- | ||
| Yes || | | Yes || 16384 + 65536 || GAMEARRAY_UINT16 || Values range from 0 to 65536 | ||
|- | |- | ||
| Yes || | | Yes || 32768 + 65536 || GAMEARRAY_UINT8 || Values range from 0 to 255 | ||
|- | |- | ||
| Yes || 1048576 || GAMEARRAY_BOOLEAN || | | Yes || 1048576 || GAMEARRAY_BOOLEAN || Values are 0 or 1. | ||
|- | |- | ||
| <font color="gray">Internal || <font color="gray">2097152 || <font color="gray">GAMEARRAY_WARN || | | <font color="gray">Internal || <font color="gray">2097152 || <font color="gray">GAMEARRAY_WARN || |
Latest revision as of 15:55, 12 September 2021
This page is a template. This page was created to be included in other pages. |
Exposed | Value | Label | Description | |
---|---|---|---|---|
Internal | 8 | GAMEARRAY_RESET | ||
Yes | 16 | GAMEARRAY_RESTORE | ||
No | 32 | GAMEARRAY_VARSIZE | ||
No | 256 | GAMEARRAY_STRIDE2 | ||
No | 512 | GAMEARRAY_ALLOCATED | ||
No | 2048 | GAMEARRAY_SYSTEM | ||
Internal | 4096 | GAMEARRAY_READONLY | ||
Yes | 16384 | GAMEARRAY_INT16 | Values range from -32768 to 32767 | |
Yes | 32768 | GAMEARRAY_INT8 | Values range from -128 to 127 | |
No | 65536 | GAMEARRAY_UNSIGNED | ||
Yes | 16384 + 65536 | GAMEARRAY_UINT16 | Values range from 0 to 65536 | |
Yes | 32768 + 65536 | GAMEARRAY_UINT8 | Values range from 0 to 255 | |
Yes | 1048576 | GAMEARRAY_BOOLEAN | Values are 0 or 1. | |
Internal | 2097152 | GAMEARRAY_WARN |