Scuba on: Difference between revisions
mNo edit summary  | 
				 Edited since you can walk from an underwater sector (1) to a regular one without touching water surface sectors (2).  | 
				||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater ([[sector  | scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater (when the [[sector]]'s [[lotag]] != 1)  | ||
[[Category:Player structure members]]  | |||