EVENT WEAPKEY7: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Doom64hunter (talk | contribs) mNo edit summary |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{EventTable|1=EVENT_WEAPKEY7|2=player that executed the input|3=[[i|player->i]]|4=1 value}} | |||
EVENT_WEAPKEY7 is a [[EDuke32 event list|game event]]. | EVENT_WEAPKEY7 is a [[EDuke32 event list|game event]]. | ||
This [[event]] is called when the player presses the key assigned to drawing the Shrinker | This [[event]] is called when the player presses the key assigned to drawing the Shrinker or Expander (''7'' by default). | ||
== RETURN gamevar == | |||
{{Template:Weapkey}} | |||
[[Category:Events]] |
Latest revision as of 12:44, 4 February 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_WEAPKEY7 | player that executed the input | player->i | 1 value |
EVENT_WEAPKEY7 is a game event.
This event is called when the player presses the key assigned to drawing the Shrinker or Expander (7 by default).
RETURN gamevar
Gamevar RETURN holds the key being pressed, instead of the ID of the weapon being selected. Setting gamevar RETURN to a certain value will force the chosen weapon to be selected.
The following values are valid:
RETURN | Weapon | Event |
---|---|---|
0 | KNEE_WEAPON | EVENT_WEAPKEY1 |
1 | PISTOL_WEAPON | EVENT_WEAPKEY2 |
2 | SHOTGUN_WEAPON | EVENT_WEAPKEY3 |
3 | CHAINGUN_WEAPON | EVENT_WEAPKEY4 |
4 | RPG_WEAPON | EVENT_WEAPKEY5 |
5 | HANDBOMB_WEAPON HANDREMOTE_WEAPON |
EVENT_WEAPKEY6 |
6 | SHRINKER_WEAPON GROW_WEAPON |
EVENT_WEAPKEY7 |
7 | DEVISTATOR_WEAPON | EVENT_WEAPKEY8 |
8 | TRIPBOMB_WEAPON | EVENT_WEAPKEY9 |
9 | FREEZE_WEAPON | EVENT_WEAPKEY10 |
10 | Previous weapon | EVENT_PREVIOUSWEAPON |
11 | Next weapon | EVENT_NEXTWEAPON |
12 | Weapon that share the same key | EVENT_ALTWEAPON |
13 | last_used_weapon | EVENT_LASTWEAPON |