Ifangdiffl: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
One (talk | contribs)
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
ifangdiffl <number> { do something } else { do something else }
'''ifangdiffl''' <number> { do something } else { do something else }


[[If condition]] returning true if the difference between the current [[actor]]'s [[angle]] and the closest player's [[angle]] is less than <number>.  See [[ifangdiffg]].
[[If condition]] returning true if the difference between the current [[actor]]'s [[angle]] and the closest player's [[angle]] is less than <number>.


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:If conditions]]

Latest revision as of 11:41, 4 May 2009

ifangdiffl <number> { do something } else { do something else }

If condition returning true if the difference between the current actor's angle and the closest player's angle is less than <number>.