Ifnosounds: Difference between revisions
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'''ifnosounds''' { do something } else { do something else } | |||
[[If condition]] returning true if the current [[actor]] isn't playing any sounds. Can easily [[desync|break sync]] in multiplayer. | |||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:If conditions]] | |||
[[Category:Sound manipulation]] |
Latest revision as of 11:50, 4 May 2009
ifnosounds { do something } else { do something else }
If condition returning true if the current actor isn't playing any sounds. Can easily break sync in multiplayer.