Ifoutside: Difference between revisions

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'''ifoutside''' { do something } else { do something else }
Checks if the current [[actor]] is in a sector with a parallaxed ceiling (sky).
Checks if the current [[actor]] is in a sector with a parallaxed ceiling (sky).


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:If conditions]]

Latest revision as of 11:51, 4 May 2009

ifoutside { do something } else { do something else }

Checks if the current actor is in a sector with a parallaxed ceiling (sky).