Ifspritepal: Difference between revisions
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ifspritepal <pal> { do something } else { do something else } | '''ifspritepal''' <pal> { do something } else { do something else } | ||
[[If condition]] returning true if the current [[actor]]'s [[pal]] is equal to <pal>. | [[If condition]] returning true if the current [[actor]]'s [[pal]] is equal to <pal>. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] |
Latest revision as of 11:54, 4 May 2009
ifspritepal <pal> { do something } else { do something else }
If condition returning true if the current actor's pal is equal to <pal>.