Ifwasweapon: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
ifwasweapon <weapon> | '''ifwasweapon''' <weapon> | ||
Goes with [[ifhitweapon]]. Checks if the current [[actor]] was struck by the specific <weapon>. | Goes with [[ifhitweapon]]. Checks if the current [[actor]] was struck by the specific <weapon>. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | |||
[[Category:If conditions]] | [[Category:If conditions]] |
Latest revision as of 11:59, 4 May 2009
ifwasweapon <weapon>
Goes with ifhitweapon. Checks if the current actor was struck by the specific <weapon>.