WEAPONx FIRESOUND: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Jblade (talk | contribs)
mNo edit summary
Jblade (talk | contribs)
mNo edit summary
 
Line 1: Line 1:
Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by [[WEAPONx_FIREDELAY]].
Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by [[WEAPONx_FIREDELAY]].
[[Category:Pre-defined gamevars]]

Latest revision as of 01:24, 21 April 2008

Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by WEAPONx_FIREDELAY.