WEAPONx FIRESOUND: Difference between revisions
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Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by [[WEAPONx_FIREDELAY]]. | Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by [[WEAPONx_FIREDELAY]]. | ||
[[Category:Pre-defined gamevars]] |
Latest revision as of 01:24, 21 April 2008
Plays the corresponding sound when the weapon's kickback_pic reaches the number specified by WEAPONx_FIREDELAY.