Movement lock: Difference between revisions
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Thanks to Hunter_rus for the values. |
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A bitfield that can be used to stop the player from moving. It takes the following values: | A [[bitfield]] that can be used to stop the player from moving using the keyboard the player can still move when with the mouse (if mouse aiming is off). It takes the following values: | ||
1 Move_Forward | |||
1 Move_Forward | 2 Move_Backward | ||
2 Move_Backward | 4 Strafe_Left | ||
4 Strafe_Left | 8 Strafe_Right | ||
8 Strafe_Right | |||
[[Category:Bitfields]] | |||
[[Category:Player structure members]] | [[Category:Player structure members]] |
Latest revision as of 04:36, 29 May 2016
A bitfield that can be used to stop the player from moving using the keyboard the player can still move when with the mouse (if mouse aiming is off). It takes the following values:
1 Move_Forward 2 Move_Backward 4 Strafe_Left 8 Strafe_Right