Iffloordistl: Difference between revisions
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iffloordistl <number> | '''iffloordistl''' <number> | ||
Checks if the current [[actor]] is less than <number> | Checks if the current [[actor]] is less than 256*<number> z units away from the [[actor]]'s [[sector]]'s floor. That is, one <number> unit corresponds to 16 x/y BUILD units. If the actor is "inside" the floor it will return negative values, i.e. the condition is true. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] |