Ifonwater: Difference between revisions
Jump to navigation
Jump to search
Hunter byte (talk | contribs) mNo edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
[[If condition]] that checks if the current [[actor]] is | '''ifonwater''' { do something } else { do something else } | ||
[[If condition]] that checks if the current [[actor]] is in a [[sector]] with lo-tag 1 and if it is at a certain distance from the floor. | |||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] | ||
[[Category:If conditions]] | [[Category:If conditions]] |
Latest revision as of 18:10, 21 March 2014
ifonwater { do something } else { do something else }
If condition that checks if the current actor is in a sector with lo-tag 1 and if it is at a certain distance from the floor.