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===Mods List===
Disclaimer: This list of mods and TCs is by no means exhaustive. There are many more great user made addons to try out on the internet, what is shown in this list comprises solely of content that the respective mod makers themselves have put up.
What is shown here isn't necessarily the best (although some of it is, and all of it is high quality), it's just that the people who made them actually bothered to make an entry here.


<table style="border:1px solid #000">
==Large Projects==


<tr style="background:#000; color:#fff"><td width="200px">Name</td><td width="200px">Status</td><td>Creator[s] / Other Developer[s]</td></tr>
{{Mod_header}}
<tr><td style="border:1px solid #000; background:#eee">[http://www.zxdware.net/NR/ Naferia's Reign: Invasion of the Dark Mistress]</td>
<td style="border:1px solid #000; background:#eee">Released, in development<br> (Latest Version: '''5.10.10262008''')</td>
<td style="border:1px solid #000; background:#eee">[[User:LordMisfit|Lord Misfit]]</td></tr>
<tr><td colspan="2">[[Image:NRIOTDM-1.png|200px]][[Image:NRIOTDM-2.png|200px]]</td><td colspan="1">What will come to be an alternate-universe Duke Nukem story revolving around a pivotal point in the history of Duke Nukem and the Aliens he has faced since the original Duke Nukem 3D. Duke is no longer working alone in his quest, as his enemies ramp up their power and allegiances substantially, as well as their intelligence to a point. Play as up to 15 different characters, with the ability to use multiple characters in the same party, unlike in Hexen[and more like a real RPG]. Monsters are more interactive and to a point more intelligent, able to grab items like health and armor, get damaged by slime and other hazards, and even pick up powerups to make them deadlier in combat. Find money laying around or get it out of your characters' ATM accounts, and use it to buy new items from shops or other NPCs. Voice Acting is also present.</td></tr>


<tr><td style="border:1px solid #000; background:#eee">[http://www.moddb.com/mods/9541/duke-nukem-weapon-of-mass-destruction Duke Nukem: Weapon of Mass Destruction]</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Released<br>(Latest Release: '''1.52 [beta]''')</td>
|[http://www.moddb.com/games/the-amc-tc AMC TC]
<td style="border:1px solid #000; background:#eee">[[User:DeeperThought|DeeperThought]]</td></tr>
|Total Conversion
<tr><td colspan="2">[[Image:Dnwmd1.jpg|200px]][[Image:Dnwmd2.jpg|200px]]</td><td colspan="1">Duke Nukem: Weapon of Mass Destruction is a gameplay mod for Duke Nukem 3D. It has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemies. In DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use.</td></tr>
|Released, in development<br>(Latest Release: '''3.00''')
|James Stanfield, Micky C and AMC
|[[Image:AMCTC3.jpg|200px]][[Image:AMCTC2.jpg|200px]]
|The AMC TC is a multi-character TC and gameplay modification. There are 10 characters to choose between, each with different weapon sets and items. Fight through the solar system against Duke's old enemies as well as other dark forces that each plan something unpleasant for Earth and Mars. Episode 1, 2 and 3 have been released.
}}


<tr><td style="border:1px solid #000; background:#eee">[http://deeperthought.dukertcm.com/dp/ Duke Plus]</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Released, in development<br>(Latest Release: '''1.91''')</td>
| [http://www.moddb.com/games/wgrealms-2 WGRealms 2: Siege Breaker]
<td style="border:1px solid #000; background:#eee">[[User:DeeperThought|DeeperThought]]</td></tr>
|Total Conversion
<tr><td colspan="2">[[Image:DP1.jpg|200px]][[Image:DP2.jpg|200px]]</td><td colspan="1">Enhanced Engine Design Capabilities, including: Transparent Water; Giving Monsters Special Flags; Climbable Ladders; Mantling/Grappling on ledges; Bot-Allies; Footstep Sounds; Rain and Snow-based weather effects; Quake3-Style Jump Pads; Slippery Floors; etc. [http://www.picturepush.com/public/652573 Gravity gun footage]</td></tr>
|Released, in development<br>(Latest Release: '''1.201''')
|William Gee, [[User:DeeperThought|DeeperThought]], Cage, Hellbound
|[[Image:WG1.jpg|200px]][[Image:WG2.jpg|200px]]
|Medieval mod with melee combat, magic bows, skeleton knights, dragons and demons. [http://www.moddb.com/games/wgrealms-2/images Gameplay footage]
}}


<tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=32161 HellDuke TC!]</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Released, in development<br>(Latest Release: '''1.3''')</td>
|[http://naferia.duke4.net Naferia's Reign: Invasion of the Dark Mistress]
<td style="border:1px solid #000; background:#eee">XTHX2, Quakis, Broiler1985, SuperGoofy</td></tr>
|Total Conversion
<tr><td colspan="2">[[Image:Duke0002.png|200px]][[Image:Duke0003.png|200px]]</td><td colspan="1">HellDukeTC! will make your doom become alive, as the thread name calls it. My main purpose is to create Doom with a different angle and of course my secret recipe. As well as aiming to have a doom theme, we will also introduce you what hell actually means. It is still under development, however it is playable enough with it's satisfying levels, new enemies, new additions, new WEAPONS!, new HUD, CON scripted EVENTS, and much more. And last but not least, extra information can be found at hellreadme.txt. If you have any questions, you can ask me, XTHX2, and contact me. If you like Doom, and if you like challenges, this TC is just what you are in need of!</td></tr>
|Released, in development<br> (Latest Version: '''5.22.12242012''')
|[[User:LordMisfit|Lord Misfit]], TheSeriousCacodemon, Ryan Cordell, Davidos, Vero-chan, Kyle873
|[[Image:NRIOTDM-1.png|200px]][[Image:NRIOTDM-2.png|200px]]
|What will come to be an alternate-universe Duke Nukem story revolving around a pivotal point in the history of Duke Nukem and the Aliens he has faced since the original Duke Nukem 3D. Duke is no longer working alone in his quest, as his enemies ramp up their power and allegiances substantially, as well as their intelligence to a point. Play as up to 15 different characters, with the ability to use multiple characters in the same party, unlike in Hexen (and more like a real RPG). Monsters are more interactive and to a point more intelligent, able to grab items like health and armor, get damaged by slime and other hazards, and even pick up power-ups to make them deadlier in combat. Find money laying around or get it out of your characters' ATM accounts, and use it to buy new items from shops or other NPCs. Voice Acting is also present.
}}


<tr><td style="border:1px solid #000; background:#eee">[http://files.filefront.com/Nuclear+Showdown+v11zip/;12148372;/fileinfo.html Nuclear Showdown v1.1]</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Released</td>
|[http://m210.duke4.net/index.php/files/viewdownload/3-eduke32/38-blood-crossmatching Blood Crossmatching (BloodCM)]
<td style="border:1px solid #000; background:#eee">[[User:Jblade|James Stanfield]]</td></tr>
|Total Conversion
<tr><td colspan="2">[[Image:NS01.jpg|200px]][[Image:NS02.jpg|200px]]</td><td colspan="1">Nuclear showdown is a gameplay mod for Duke Nukem that adds many features such as new weapons, enemies, effects to the default game as well as usermaps - it is built so you can play your favourite usermaps with, even ones that use custom art. You can also play through Duke it out in DC if you have it. The TC also includes several features for mappers like more keycards, items such as the spacesuit and toolkit, and more textures to work with.</td></tr>
|Released, in development<br>(Latest Release: 06.2013)
|[[User:M210|M210]], fgsfds
|[[Image:Blood1.jpg|200px]][[Image:Blood2.jpg|200px]]
|BloodCM is a recreation of Blood (by Monolith Productions) for EDuke32 to bring all the fun and action of Blood to the EDuke32 port. This mod will be more powerful in the future, considering EDuke32 keeps getting better and better.
'''Big thanks:''' The Lezing, DeeperThought, DefaultDan(97), Zykov Eddy, --DarkSoL--, Yura_evil, KLIMaka, XTHX2, Fox, Sanek, LipSheZ, Possessed-by-zeal.<br><br>
'''Official site:''' http://m210.duke4.net
}}


<tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=25830 The AWOL Project Source]</td>
{{Mod_footer}}
<td style="border:1px solid #000; background:#eee">Released, Incomplete Source</td>
<td style="border:1px solid #000; background:#eee">[[User:Reaper_Man|Reaper_Man]], Hudson, Mblackwell, and the entire AWOL TC Team</td></tr>
<tr><td colspan="2">[[Image:AWOL1.jpg|200px]][[Image:AWOL2.jpg|200px]]</td><td colspan="1">The AWOL Project Source is the release of the source files for the once highly anticipated mod, The AWOL Project. After several years of sitting idly on the hard drives of the creators, Reaper_Man and Hudson decided to release all of the content for the TC to those who might find it useful. The release includes a few demo maps showing off various effects and AI, as well as all 3 of the drivable vehicles. Most of the code is complete but very few of the maps are. There is an Official 1.0 Patch as well as the AWOL Map Pack available for download also.</td></tr>


<tr><td style="border:1px solid #000; background:#eee">[http://hosted.filefront.com/kenia43 Duke Nukem Army]</td>
==Medium Projects==
<td style="border:1px solid #000; background:#eee">Unfinished release, development ceased</td>
<td style="border:1px solid #000; background:#eee">[[User:Kenia|Kenia]]</td></tr>
<tr><td colspan="2">[[Image:Teaser2.jpg|200px]][[Image:Teaser3.jpg|200px]]</td><td colspan="1">A TC that changes Duke Nukem 3D into an exaggerated army-style shooter. [http://www.youtube.com/watch?v=xl1E9BtOe9U Gameplay footage]</td></tr>


<tr><td style="border:1px solid #000; background:#eee">[http://www.moddb.com/mods/10844/duke-nukem-3d-stargate-mod Stargate Mod]</td>
{{Mod_header}}
<td style="border:1px solid #000; background:#eee">Unreleased, on hold</td>
<td style="border:1px solid #000; background:#eee">[[User:The Commander|The Commander]]</td></tr>
<tr><td colspan="2">[[Image:SGMOD1.jpg|200px]][[Image:SGMOD2.jpg|200px]]</td><td colspan="1">The Stargate Mod for Duke Nukem 3D uses Duke Plus as a base. Fight against the Replicators and visit off-world deserts, forests, space ships, and even Atlantis&mdash;where anything can happen!</td></tr>


<tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=30761 WG Medieval Mod]</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| [{{3DR}}32161 HellDuke TC!]
<td style="border:1px solid #000; background:#eee">William Gee, [[User:DeeperThought|DeeperThought]], Hellbound</td></tr>
|Total Conversion
<tr><td colspan="2">[[Image:WG1.jpg|200px]][[Image:WG2.jpg|200px]]</td><td colspan="1">Medieval mod with melee combat, magic bows, skeleton knights, dragons and demons. [http://www.picturepush.com/public/590728 Gameplay footage]</td></tr>
|Released, in development<br>(Latest Release: '''1.3''')
|XTHX2, Quakis (Inactive), Broiler1985, Rolls, Fantinaikos, SuperGoofy
|[[Image:scr1.jpg|200px]][[Image:scr2.jpg|200px]]
|HellDukeTC! will make your doom become alive, as the thread name calls it. My main purpose is to create Doom with a different angle and of course my secret recipe. As well as aiming to have a doom theme, we will also introduce you what hell actually means. It is still under development, however it is playable enough with it's satisfying levels, new enemies, new additions, new WEAPONS!, new HUD, CON scripted EVENTS, and much more. And last but not least, extra information can be found at hellreadme.txt. If you have any questions, you can ask me, XTHX2, and contact me. If you like Doom, and if you like challenges, this TC is just what you are in need of!
}}


<tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=25350 Symphony of Orekia (AKA The Mansion)]</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
|[http://www.moddb.com/games/duke-theft-auto Duke Theft Auto]
<td style="border:1px solid #000; background:#eee">Quakis</td></tr>
|Total Conversion
<tr><td colspan="2">[[Image:Mansion1.jpg|200px]][[Image:Mansion2.jpg|200px]]</td><td colspan="1">Resident Evil-style TC with Demons and creepy interiors. </td></tr>
|Released 1.0
|[[User:The_Commander|The Commander]]
|[[Image:DTA0000.jpg|200px]][[Image:DTA0001.jpg|200px]]
|Duke Theft Auto is based upon the classic DMA/Rockstar game, "Grand Theft Auto" Run, Shoot, Kill, Car Jack your way through many cities on your way of becoming the number one criminal!
<br>[http://www.moddb.com/games/duke-theft-auto Duke Theft Auto on ModDB]
}}


<tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=9670 Decay]</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
|[http://hosted.filefront.com/kenia43 Duke Nukem Army]
<td style="border:1px solid #000; background:#eee">Hudson, MBlackWell, Hellbound, Cage, others</td></tr>
|Total Conversion
<tr><td colspan="2">[[Image:Decay1.jpg|200px]][[Image:Decay2.jpg|200px]]</td><td colspan="1">Survival-horror TC with zombies! </td></tr>
|Official final Release
|[[User:Kenia|Kenia]]
|[[Image:Teaser2.jpg|200px]][[Image:Teaser3.jpg|200px]]
|A TC that changes Duke Nukem 3D into an exaggerated army-style shooter with various multiplayer additions (CTF, Hill Defend, Assault). Main focus is multi-player (though 1 playable single-player episode is included) and the massive unrealistic use of gore elements to turn the TC in kind of a "splatter game". [{{YouTube}}xl1E9BtOe9U Gameplay footage]
}}


{{Mod_footer}}


<tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=30962 Blood TC]</td>
==Small Projects==
<td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
<td style="border:1px solid #000; background:#eee">[[User:M210|M210]], XTHX2, Zykov Eddy, others</td></tr>
<tr><td colspan="2">[[Image:Blood1.jpg|200px]][[Image:Blood2.jpg|200px]]</td><td colspan="1">BloodTC is a recreation of Blood (by Monolith Productions) for eDuke32 to bring all the fun and action of Blood to the Eduke32 port. This mod will be more powerful in the future, considering Eduke32 keeps getting better and better.Big thanks LipSheZ, Lezing, Sanek</td></tr>


<tr><td style="border:1px solid #000; background:#eee">[http://amc.planetduke.gamespy.com/smf/index.php?topic=7591.0 AMC TC]</td>
{{Mod_header}}
<td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
<td style="border:1px solid #000; background:#eee">James Stanfield and AMC</td></tr>
<tr><td colspan="2">[[Image:AMCTC1.jpg|200px]][[Image:AMCTC2.jpg|200px]]</td><td colspan="1">The AMC TC is a multi-character TC and gameplay modification. There are 8 characters to choose between, each with different weapon sets and items. Fight through the solar system against Duke's old enemies as well as other dark forces that each plan something unpleasent for Earth and Mars. A initial gameplay release with the finished characters, intromap, and Duke usermap episode is planned with actual story based releases later.</td></tr>


<tr><td style="border:1px solid #000; background:#eee">Duke Nukem: Return of the King</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Unreleased, In Development, Indefinite Hiatus due to Computer loss</td>
| [http://forums.duke4.net/topic/4857-top-shooter/ Top Shooter]
<td style="border:1px solid #000; background:#eee">[[User:Captain Awesome|Captain Awesome]]</td></tr>
|Total Conversion
<tr><td colspan="2">[[Image:DukeROTK.gif|200px]][[Image:DukeROTK2.gif|200px]]</td><td colspan="1">Duke Nukem: Return of the King plans to centralize Duke's universe. The game will fix numerous bugs, graphical glitches, logical fallacies, and other problems with Duke3D. The mod will boast an impressive amount of new weapons, and a few alt-fire modes. It will also feature quite a few new enemies or variants, with improved coding over the originals. There is a new thought out approach to the traditional episodes, along with new missions for you to play. It plans to bring a completely fresh experience to the old game, while still being familiar and simple. This mod is 8bit exclusive, and completely incompatible with the HRP. Retains compatibility with ''most'' user-maps for replay value.</td></tr>
|Released, in development<br>(Latest Release: '''1.1''')
|[[User:Mblackwell|Mblackwell]]
|[[Image:Duke0009.jpg|200px]][[Image:Duke0021.jpg|200px]]
|Top Shooter is an old school top-down scrolling shooter! A fully stand-alone modification, players dodge falling Space Mines and compete for high scores. Will ''you'' be the top shooter?
}}


<tr><td style="border:1px solid #000; background:#eee">Duke Meets DOOM Rebirth</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Unreleased as Rebirth, In Development</td>
|[http://www.moddb.com/mods/9541/duke-nukem-weapon-of-mass-destruction Duke Nukem: Weapon of Mass Destruction]
<td style="border:1px solid #000; background:#eee">[[User:Hendricks 266|Hendricks266]]</td></tr>
|Gameplay enhancement
<tr><td colspan="2">[[Image:DMDR_001.gif|200px]][[Image:DMDR_002.jpg|200px]]</td><td colspan="1">Duke Meets DOOM Rebirth is an upgrade of the original vanilla TC "Duke Meets Doom". The basis for this mod is that the original maps are good, but the coding and artwork were sloppy. There are three different flavors availableThe first is Classic, which will work in 8-Bit mode. The second is Faithful, which has highres versions of the original art so that the differences of the DOOM and Duke palettes will not hinder it.  The third is Updated, which introduces highres content from the jDRP and friends.</td></tr>
|Released<br>(Latest Release: '''1.52 [beta]''')
|[[User:DeeperThought|DeeperThought]]
|[[Image:Dnwmd1.jpg|200px]][[Image:Dnwmd2.jpg|200px]]
|Duke Nukem: Weapon of Mass Destruction is a gameplay mod for Duke Nukem 3D. It has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemiesIn DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use.
}}


<tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=31983 Cradle to Grave]</td>
{{Mod_table
<td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
|[http://files.filefront.com/Nuclear+Showdown+v11zip/;12148372;/fileinfo.html Nuclear Showdown v1.1]
<td style="border:1px solid #000; background:#eee">Daedalus, Dimebog, Daedolon, DeeperThought</td></tr>
|Gameplay enhancement
<tr><td colspan="2">[[Image:Screen00.PNG|200px]][[Image:Screen01.png|200px]]</td><td colspan="1">Cradle to Grave is a hyper-mod aiming to bring the frantic pace and hugely enjoyable gameplay of Blood (by Monolith Productions) into a new medium and with our new granted freedom we'll even be able to implement some of the ideas which didn't quite make it into the original, not limited to new and never released weaponry, enemies, gameplay modes and perhaps even magic. This product exists only as our homage to Blood's spirit and, if successful, it could help bring Blood's glory to new heights.</td></tr>
|Released
|[[User:Jblade|James Stanfield]]
|[[Image:NS01.jpg|200px]][[Image:NS02.jpg|200px]]
|Nuclear showdown is a gameplay mod for Duke Nukem that adds many features such as new weapons, enemies, effects to the default game as well as usermaps - it is built so you can play your favourite usermaps with, even ones that use custom art. You can also play through Duke It Out In D.C. if you have it. The TC also includes several features for mappers like more keycards, items such as the spacesuit and toolkit, and more textures to work with.
}}


<tr><td style="border:1px solid #000; background:#eee">[[Duke Theft Auto]]</td>
{{Mod_footer}}
<td style="border:1px solid #000; background:#eee">Alpha Released, In Development</td>
<td style="border:1px solid #000; background:#eee">[[User:The Commander|The Commander]], XTHX2</td></tr><tr><td colspan="2">[[Image:DTA0000.jpg|200px]][[Image:DTA0001.jpg|200px]]</td><td colspan="1">Duke Theft Auto is based upon the classic DMA/Rockstar game, "Grand Theft Auto" Run, Shoot, Kill, Car Jack your way through many cities on your way of becoming the number one criminal! <br><br> [http://rapidshare.com/files/145670924/DTA_Alpha1.rar.html Alpha Released] for performance testing issues.</td></tr>
 
<tr><td style="border:1px solid #000; background:#eee">[http://totalduke.narod.ru RailSingle TC]</td>
<td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
<td style="border:1px solid #000; background:#eee">[[User:LipSheZ|LipSheZ]]</td></tr><tr><td colspan="2">[[Image:RS1.jpg|200px]][[Image:RS2.jpg|200px]]</td><td colspan="1">Rail Single is a mod based on early version of DukePlus and includes some amazing features such as 22 weapon types (each weapon has 2 fire modes), approx 30 different voxel ammo pickups and 20 inventory items. Most of RS levels are king-size, but in the spirit of the original Duke Nukem: Atomic Edition. Some level segments made with LEBuild Map Editor.</td></tr></table>
 
<tr><td style="border:1px solid #000; background:#eee">[http://totalduke.narod.ru RailSingle TC]</td>
<td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
<td style="border:1px solid #000; background:#eee">[[User:LipSheZ|LipSheZ]]</td></tr><tr><td colspan="2">[[Image:RS1.jpg|200px]][[Image:RS2.jpg|200px]]</td><td colspan="1">Rail Single is a mod based on early version of DukePlus and includes some amazing features such as 22 weapon types (each weapon has 2 fire modes), approx 30 different voxel ammo pickups and 20 inventory items. Most of RS levels are king-size, but in the spirit of the original Duke Nukem: Atomic Edition. Some level segments made with LEBuild Map Editor.</td></tr></table>

Latest revision as of 11:19, 12 June 2019

Disclaimer: This list of mods and TCs is by no means exhaustive. There are many more great user made addons to try out on the internet, what is shown in this list comprises solely of content that the respective mod makers themselves have put up. What is shown here isn't necessarily the best (although some of it is, and all of it is high quality), it's just that the people who made them actually bothered to make an entry here.

Large Projects

Title Type Status Creator(s) & Developer(s)
AMC TC Total Conversion Released, in development
(Latest Release: 3.00)
James Stanfield, Micky C and AMC

The AMC TC is a multi-character TC and gameplay modification. There are 10 characters to choose between, each with different weapon sets and items. Fight through the solar system against Duke's old enemies as well as other dark forces that each plan something unpleasant for Earth and Mars. Episode 1, 2 and 3 have been released.

WGRealms 2: Siege Breaker Total Conversion Released, in development
(Latest Release: 1.201)
William Gee, DeeperThought, Cage, Hellbound

Medieval mod with melee combat, magic bows, skeleton knights, dragons and demons. Gameplay footage

Naferia's Reign: Invasion of the Dark Mistress Total Conversion Released, in development
(Latest Version: 5.22.12242012)
Lord Misfit, TheSeriousCacodemon, Ryan Cordell, Davidos, Vero-chan, Kyle873

What will come to be an alternate-universe Duke Nukem story revolving around a pivotal point in the history of Duke Nukem and the Aliens he has faced since the original Duke Nukem 3D. Duke is no longer working alone in his quest, as his enemies ramp up their power and allegiances substantially, as well as their intelligence to a point. Play as up to 15 different characters, with the ability to use multiple characters in the same party, unlike in Hexen (and more like a real RPG). Monsters are more interactive and to a point more intelligent, able to grab items like health and armor, get damaged by slime and other hazards, and even pick up power-ups to make them deadlier in combat. Find money laying around or get it out of your characters' ATM accounts, and use it to buy new items from shops or other NPCs. Voice Acting is also present.

Blood Crossmatching (BloodCM) Total Conversion Released, in development
(Latest Release: 06.2013)
M210, fgsfds

BloodCM is a recreation of Blood (by Monolith Productions) for EDuke32 to bring all the fun and action of Blood to the EDuke32 port. This mod will be more powerful in the future, considering EDuke32 keeps getting better and better. Big thanks: The Lezing, DeeperThought, DefaultDan(97), Zykov Eddy, --DarkSoL--, Yura_evil, KLIMaka, XTHX2, Fox, Sanek, LipSheZ, Possessed-by-zeal.

Official site: http://m210.duke4.net

Medium Projects

Title Type Status Creator(s) & Developer(s)
HellDuke TC! Total Conversion Released, in development
(Latest Release: 1.3)
XTHX2, Quakis (Inactive), Broiler1985, Rolls, Fantinaikos, SuperGoofy

HellDukeTC! will make your doom become alive, as the thread name calls it. My main purpose is to create Doom with a different angle and of course my secret recipe. As well as aiming to have a doom theme, we will also introduce you what hell actually means. It is still under development, however it is playable enough with it's satisfying levels, new enemies, new additions, new WEAPONS!, new HUD, CON scripted EVENTS, and much more. And last but not least, extra information can be found at hellreadme.txt. If you have any questions, you can ask me, XTHX2, and contact me. If you like Doom, and if you like challenges, this TC is just what you are in need of!

Duke Theft Auto Total Conversion Released 1.0 The Commander

Duke Theft Auto is based upon the classic DMA/Rockstar game, "Grand Theft Auto" Run, Shoot, Kill, Car Jack your way through many cities on your way of becoming the number one criminal!
Duke Theft Auto on ModDB

Duke Nukem Army Total Conversion Official final Release Kenia

A TC that changes Duke Nukem 3D into an exaggerated army-style shooter with various multiplayer additions (CTF, Hill Defend, Assault). Main focus is multi-player (though 1 playable single-player episode is included) and the massive unrealistic use of gore elements to turn the TC in kind of a "splatter game". Gameplay footage

Small Projects

Title Type Status Creator(s) & Developer(s)
Top Shooter Total Conversion Released, in development
(Latest Release: 1.1)
Mblackwell

Top Shooter is an old school top-down scrolling shooter! A fully stand-alone modification, players dodge falling Space Mines and compete for high scores. Will you be the top shooter?

Duke Nukem: Weapon of Mass Destruction Gameplay enhancement Released
(Latest Release: 1.52 [beta])
DeeperThought

Duke Nukem: Weapon of Mass Destruction is a gameplay mod for Duke Nukem 3D. It has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemies. In DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use.

Nuclear Showdown v1.1 Gameplay enhancement Released James Stanfield

Nuclear showdown is a gameplay mod for Duke Nukem that adds many features such as new weapons, enemies, effects to the default game as well as usermaps - it is built so you can play your favourite usermaps with, even ones that use custom art. You can also play through Duke It Out In D.C. if you have it. The TC also includes several features for mappers like more keycards, items such as the spacesuit and toolkit, and more textures to work with.