WEAPONx WORKSLIKE: Difference between revisions
Jump to navigation
Jump to search
Created page with 'This determines which tiles are displayed in the HUD when the weapon is used. It would be more aptly named "LOOKSLIKE" than "WORKSLIKE". Set this to 1 and the weapon will displ...' |
No edit summary |
||
Line 1: | Line 1: | ||
This determines which tiles are displayed in the HUD when the weapon is used | '''WEAPONx_WORKSLIKE''' controls specialized internal behavior for specific weapons, not available via standard weapon flags. This variable also determines which tiles are displayed in the HUD when the weapon is used. Set this to 1 and the weapon will display the pistol art, 2 for shotgun, etc. |
Latest revision as of 12:03, 14 July 2009
WEAPONx_WORKSLIKE controls specialized internal behavior for specific weapons, not available via standard weapon flags. This variable also determines which tiles are displayed in the HUD when the weapon is used. Set this to 1 and the weapon will display the pistol art, 2 for shotgun, etc.