EVENT GETMENUTILE: Difference between revisions
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| EVENT_GETMENUTILE is [[EDuke32 event list| | EVENT_GETMENUTILE is [[EDuke32 event list|Menu Event]]. | ||
| This [[event]] is used to set a custom tile for  | This [[event]] is fired when drawing the main menu background, and can be used to set a custom tile for it. | ||
| EXAMPLE: | EXAMPLE: | ||
Revision as of 09:19, 3 August 2021
EVENT_GETMENUTILE is Menu Event.
This event is fired when drawing the main menu background, and can be used to set a custom tile for it.
EXAMPLE:
gamevar MENU_TILE <flag> 0 onevent EVENT_GETMENUTILE setvar RETURN <tilenum> endevent
In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.
