Autostep sbw: Difference between revisions

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'''''autostep_sbw''''' is the maximum height at which a player will "step" on to an above water [[sector]] ([[lotag]] 1) or floor aligned [[sprite]] ([[cstat]] 32) please see [[autostep_sbw]]. The default value is 1024. For normal sectors and view/wall aligned sprites please see [[autostep]].
'''''autostep_sbw''''' controls the maximum difference in height at which a player will "step" onto an above water [[sector]] ([[lotag]] 1) or floor aligned [[sprite]] ([[cstat]] 32) (see [[spritebridge]]) without needing to jump. The default value is 1024.
 
For normal sectors and view/wall aligned sprites please see [[autostep]].


[[Category:Player structure members]]
[[Category:Player structure members]]

Revision as of 20:59, 28 October 2012

autostep_sbw controls the maximum difference in height at which a player will "step" onto an above water sector (lotag 1) or floor aligned sprite (cstat 32) (see spritebridge) without needing to jump. The default value is 1024.

For normal sectors and view/wall aligned sprites please see autostep.