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Hendricks266 (talk | contribs) empty default column |
Hendricks266 (talk | contribs) defaults |
||
Line 1: | Line 1: | ||
Feel free to ask the EDuke32 developers any questions you may have. | Feel free to ask the EDuke32 developers any questions you may have. | ||
NOTE: Most defaults were taken from a Windows build. | |||
== Engine == | == Engine == | ||
Line 12: | Line 14: | ||
| 0 | | 0 | ||
| {{abbr|MAXPALOOKUPS-1|255}} | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| | | 12 | ||
| | | | ||
|- | |- | ||
Line 19: | Line 21: | ||
| 0 | | 0 | ||
| {{abbr|MAXPALOOKUPS-1|255}} | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 26: | Line 28: | ||
| 0 | | 0 | ||
| {{abbr|MAXPALOOKUPS-1|255}} | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| | | 12 | ||
| | | | ||
|- | |- | ||
Line 33: | Line 35: | ||
| 0 | | 0 | ||
| 7 | | 7 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 40: | Line 42: | ||
| 0 | | 0 | ||
| 7 | | 7 | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
Line 47: | Line 49: | ||
| {{abbr|INT8_MIN|-128}} | | {{abbr|INT8_MIN|-128}} | ||
| {{abbr|INT8_MAX|127}} | | {{abbr|INT8_MAX|127}} | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 54: | Line 56: | ||
| 1 | | 1 | ||
| 400 | | 400 | ||
| | | 20 | ||
| | | | ||
|- | |- | ||
Line 61: | Line 63: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 68: | Line 70: | ||
| 0 | | 0 | ||
| 262144 | | 262144 | ||
| | | 131072 | ||
| | | | ||
|- | |- | ||
Line 75: | Line 77: | ||
| {{abbr|OSDMINHISTORYDEPTH|32}} | | {{abbr|OSDMINHISTORYDEPTH|32}} | ||
| {{abbr|OSDMAXHISTORYDEPTH|256}} | | {{abbr|OSDMAXHISTORYDEPTH|256}} | ||
| | | 32 | ||
| | | | ||
|- | |- | ||
Line 124: | Line 126: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 131: | Line 133: | ||
| 0 | | 0 | ||
| 9999 | | 9999 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 138: | Line 140: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 145: | Line 147: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 152: | Line 154: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| TROR-enabled builds only | | TROR-enabled builds only | ||
|- | |- | ||
Line 159: | Line 161: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 166: | Line 168: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 173: | Line 175: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 180: | Line 182: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 187: | Line 189: | ||
| -100000 | | -100000 | ||
| 100000 | | 100000 | ||
| | | 0 | ||
| debug builds only | | debug builds only | ||
|- | |- | ||
Line 194: | Line 196: | ||
| -100000 | | -100000 | ||
| 100000 | | 100000 | ||
| | | 0 | ||
| debug builds only | | debug builds only | ||
|- | |- | ||
Line 201: | Line 203: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| debug builds only | | debug builds only | ||
|- | |- | ||
Line 222: | Line 224: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 229: | Line 231: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 236: | Line 238: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 243: | Line 245: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 250: | Line 252: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 257: | Line 259: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| disabled when GL extensions are disabled, such as GL ES targets | | disabled when GL extensions are disabled, such as GL ES targets | ||
|- | |- | ||
Line 264: | Line 266: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| disabled when GL extensions are disabled, such as GL ES targets | | disabled when GL extensions are disabled, such as GL ES targets | ||
|- | |- | ||
Line 271: | Line 273: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| | | 0 | ||
| disabled in GL ES targets | | disabled in GL ES targets | ||
|- | |- | ||
Line 278: | Line 280: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| | | 2 | ||
| disabled in GL ES targets | | disabled in GL ES targets | ||
|- | |- | ||
Line 285: | Line 287: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| disabled in GL ES targets | | disabled in GL ES targets | ||
|- | |- | ||
Line 292: | Line 294: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| disabled in GL ES targets | | disabled in GL ES targets | ||
|- | |- | ||
Line 299: | Line 301: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| currently disabled | | currently disabled | ||
|- | |- | ||
Line 306: | Line 308: | ||
| 0 | | 0 | ||
| 10 | | 10 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 313: | Line 315: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 320: | Line 322: | ||
| -1 | | -1 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 327: | Line 329: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 334: | Line 336: | ||
| 0 | | 0 | ||
| 16 | | 16 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 341: | Line 343: | ||
| 0 | | 0 | ||
| 4096 | | 4096 | ||
| | | 14 | ||
| | | | ||
|- | |- | ||
Line 348: | Line 350: | ||
| 0 | | 0 | ||
| 6 | | 6 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 355: | Line 357: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
Line 362: | Line 364: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| | | 3 | ||
| | | | ||
|- | |- | ||
Line 369: | Line 371: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
Line 376: | Line 378: | ||
| 1 | | 1 | ||
| 256 | | 256 | ||
| | | 64 | ||
| disabled when GL extensions are disabled, such as GL ES targets | | disabled when GL extensions are disabled, such as GL ES targets | ||
|- | |- | ||
Line 383: | Line 385: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| disabled when GL extensions are disabled, such as GL ES targets | | disabled when GL extensions are disabled, such as GL ES targets | ||
|- | |- | ||
Line 390: | Line 392: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 397: | Line 399: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 404: | Line 406: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 411: | Line 413: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 418: | Line 420: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 425: | Line 427: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 434: | Line 436: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 441: | Line 443: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 448: | Line 450: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 455: | Line 457: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 462: | Line 464: | ||
| 0 | | 0 | ||
| 64 | | 64 | ||
| | | 5 | ||
| | | | ||
|- | |- | ||
Line 469: | Line 471: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| | | 4 | ||
| | | | ||
|- | |- | ||
Line 476: | Line 478: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 483: | Line 485: | ||
| 0 | | 0 | ||
| {{abbr|PR_MAXLIGHTS|1024}} | | {{abbr|PR_MAXLIGHTS|1024}} | ||
| | | 5 | ||
| | | | ||
|- | |- | ||
Line 490: | Line 492: | ||
| 0 | | 0 | ||
| {{abbr|PR_MAXLIGHTPRIORITY|6}} | | {{abbr|PR_MAXLIGHTPRIORITY|6}} | ||
| | | 6 | ||
| | | | ||
|- | |- | ||
Line 497: | Line 499: | ||
| 0 | | 0 | ||
| 1023 | | 1023 | ||
| | | 426 | ||
| | | | ||
|- | |- | ||
Line 504: | Line 506: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 511: | Line 513: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 518: | Line 520: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 525: | Line 527: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 532: | Line 534: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| | | 2 | ||
| | | | ||
|- | |- | ||
Line 539: | Line 541: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 546: | Line 548: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 553: | Line 555: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 560: | Line 562: | ||
| -10 | | -10 | ||
| 10 | | 10 | ||
| | | 0.1 | ||
| | | | ||
|- | |- | ||
Line 567: | Line 569: | ||
| -10 | | -10 | ||
| 10 | | 10 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 574: | Line 576: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 581: | Line 583: | ||
| -10 | | -10 | ||
| 1000 | | 1000 | ||
| | | 15 | ||
| | | | ||
|- | |- | ||
Line 588: | Line 590: | ||
| -10 | | -10 | ||
| 1000 | | 1000 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 595: | Line 597: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 602: | Line 604: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 609: | Line 611: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 616: | Line 618: | ||
| -100 | | -100 | ||
| 100 | | 100 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 623: | Line 625: | ||
| -100 | | -100 | ||
| 100 | | 100 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 630: | Line 632: | ||
| -100 | | -100 | ||
| 100 | | 100 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 637: | Line 639: | ||
| -1024 | | -1024 | ||
| 1024 | | 1024 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 644: | Line 646: | ||
| 0 | | 0 | ||
| 1023 | | 1023 | ||
| | | 426 | ||
| | | | ||
|- | |- | ||
Line 651: | Line 653: | ||
| 0 | | 0 | ||
| 500 | | 500 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 658: | Line 660: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 665: | Line 667: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 672: | Line 674: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 681: | Line 683: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| Windows builds only | | Windows builds only | ||
|- | |- | ||
Line 716: | Line 718: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 723: | Line 725: | ||
| 0 | | 0 | ||
| 3 | | 3 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 730: | Line 732: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 737: | Line 739: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 744: | Line 746: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 751: | Line 753: | ||
| 0 | | 0 | ||
| {{abbr|~0|4294967295}} | | {{abbr|~0|4294967295}} | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 758: | Line 760: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 765: | Line 767: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 772: | Line 774: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 779: | Line 781: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 786: | Line 788: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| | | 0 | ||
| mode 2 only in GL builds | | mode 2 only in GL builds | ||
Line 794: | Line 796: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 801: | Line 803: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 808: | Line 810: | ||
| 0 | | 0 | ||
| 7 | | 7 | ||
| | | 3 | ||
| | | | ||
|- | |- | ||
Line 815: | Line 817: | ||
| 0 | | 0 | ||
| {{abbr|MAXPALOOKUPS-1|255}} | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 822: | Line 824: | ||
| 10 | | 10 | ||
| 100 | | 100 | ||
| | | 50 | ||
| | | | ||
|- | |- | ||
Line 829: | Line 831: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 836: | Line 838: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 843: | Line 845: | ||
| 2 | | 2 | ||
| {{abbr|60*REALGAMETICSPERSEC|1800}} | | {{abbr|60*REALGAMETICSPERSEC|1800}} | ||
| | | 60 | ||
| | | | ||
|- | |- | ||
Line 850: | Line 852: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 857: | Line 859: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 864: | Line 866: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 871: | Line 873: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 878: | Line 880: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 885: | Line 887: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 892: | Line 894: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 899: | Line 901: | ||
| 0 | | 0 | ||
| 3600 | | 3600 | ||
| | | 120 | ||
| | | | ||
|- | |- | ||
Line 906: | Line 908: | ||
| 0 | | 0 | ||
| {{abbr|MAXUSERTILES-10|30694}} | | {{abbr|MAXUSERTILES-10|30694}} | ||
| | | 2930 | ||
| | | | ||
|- | |- | ||
Line 913: | Line 915: | ||
| 0 | | 0 | ||
| {{abbr|MAXPALOOKUPS-1|255}} | | {{abbr|MAXPALOOKUPS-1|255}} | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 920: | Line 922: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 927: | Line 929: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 934: | Line 936: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 941: | Line 943: | ||
| 36 | | 36 | ||
| 100 | | 100 | ||
| | | 100 | ||
| | | | ||
|- | |- | ||
Line 948: | Line 950: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 955: | Line 957: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 962: | Line 964: | ||
| 100 | | 100 | ||
| 400 | | 400 | ||
| | | 100 | ||
| | | | ||
|- | |- | ||
Line 969: | Line 971: | ||
| 10 | | 10 | ||
| 100 | | 100 | ||
| | | 100 | ||
| | | | ||
|- | |- | ||
Line 976: | Line 978: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 983: | Line 985: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| touch devices only | | touch devices only | ||
|- | |- | ||
Line 990: | Line 992: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 997: | Line 999: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 1,004: | Line 1,006: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 1,011: | Line 1,013: | ||
| 0 | | 0 | ||
| 32 | | 32 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 1,018: | Line 1,020: | ||
| 0 | | 0 | ||
| 512 | | 512 | ||
| | | 0 | ||
| | | | ||
|- | |- | ||
Line 1,025: | Line 1,027: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 1,032: | Line 1,034: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 1,039: | Line 1,041: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 1,046: | Line 1,048: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 1,053: | Line 1,055: | ||
| 0 | | 0 | ||
| 255 | | 255 | ||
| | | 195 | ||
| | | | ||
|- | |- | ||
Line 1,060: | Line 1,062: | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 1,067: | Line 1,069: | ||
| 1 | | 1 | ||
| 4 | | 4 | ||
| | | 1 | ||
| | | | ||
|- | |- | ||
Line 1,074: | Line 1,076: | ||
| 1 | | 1 | ||
| 240 | | 240 | ||
| | | 4 | ||
| | | | ||
|- | |- | ||
Line 1,081: | Line 1,083: | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
| | | 1 | ||
| | | | ||
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Revision as of 16:02, 28 January 2016
Feel free to ask the EDuke32 developers any questions you may have.
NOTE: Most defaults were taken from a Windows build.
Engine
Name | Description | Min | Max | Default | Notes |
---|---|---|---|---|---|
osd.c | |||||
osdeditpal | sets the palette of the OSD input text | 0 | MAXPALOOKUPS-1 | 12 | |
osdpromptpal | sets the palette of the OSD prompt | 0 | MAXPALOOKUPS-1 | 0 | |
osdtextpal | sets the palette of the OSD text | 0 | MAXPALOOKUPS-1 | 12 | |
osdeditshade | sets the shade of the OSD input text | 0 | 7 | 0 | |
osdtextshade | sets the shade of the OSD text | 0 | 7 | 2 | |
osdpromptshade | sets the shade of the OSD prompt | INT8_MIN | INT8_MAX | 0 | |
osdrows | sets the number of visible lines of the OSD | 1 | 400 | 20 | |
osdtextmode | set OSD text mode (0:graphical, 1:fast) | 0 | 1 | 0 | |
osdlogcutoff | sets the maximal line count of the log file | 0 | 262144 | 131072 | |
osdhistorydepth | sets the history depth, in lines | OSDMINHISTORYDEPTH | OSDMAXHISTORYDEPTH | 32 | |
alias | creates an alias for calling multiple commands | ||||
clear | clears the console text buffer | ||||
echo [text] | echoes text to the console | ||||
exec <scriptfile> | executes a script | ||||
fileinfo <file> | gets a file's information | ||||
help | displays help for the specified cvar or command; "listsymbols" to show all commands | ||||
history | displays the console command history | ||||
listsymbols | lists all registered functions, cvars and aliases | ||||
toggle | toggles the value of a boolean cvar | ||||
unalias | removes a command alias | ||||
baselayer.c | |||||
r_usenewaspect | enable/disable new screen aspect ratio determination code | 0 | 1 | 1 | |
r_screenaspect | if using r_usenewaspect and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9 | 0 | 9999 | 0 | |
r_novoxmips | turn off/on the use of mipmaps when rendering 8-bit voxels | 0 | 1 | 1 | |
r_voxels | enable/disable automatic sprite->voxel rendering | 0 | 1 | 1 | |
r_tror_nomaskpass | enable/disable additional pass in TROR software rendering | 0 | 1 | 1 | TROR-enabled builds only |
r_windowpositioning | enable/disable window position memory | 0 | 1 | 0 | |
vid_gamma | adjusts gamma component of gamma ramp | 0 | 10 | 1 | |
vid_contrast | adjusts contrast component of gamma ramp | 0 | 10 | 1 | |
vid_brightness | adjusts brightness component of gamma ramp | 0 | 10 | 0 | |
debug1 | debug counter | -100000 | 100000 | 0 | debug builds only |
debug2 | debug counter | -100000 | 100000 | 0 | debug builds only |
debug_maskdrawmode | Show mask draw orders | 0 | 1 | 0 | debug builds only |
setrendermode <number> | sets the engine's rendering mode | ||||
hicsetpalettetint | sets palette tinting values | debug builds only | |||
glinfo | shows OpenGL information about the current OpenGL mode | OpenGL-enabled builds only | |||
polymost.c | |||||
r_animsmoothing | enable/disable model animation smoothing | 0 | 1 | 1 | |
r_downsize | controls downsizing factor (quality) for hires textures | 0 | 5 | 0 | |
r_fullbrights | enable/disable fullbright textures | 0 | 1 | 1 | |
r_parallaxskyclamping | enable/disable parallaxed floor/ceiling sky texture clamping | 0 | 1 | 1 | |
r_parallaxskypanning | enable/disable parallaxed floor/ceiling panning when drawing a parallaxing sky | 0 | 1 | 0 | |
r_detailmapping | enable/disable detail mapping | 0 | 1 | 1 | disabled when GL extensions are disabled, such as GL ES targets |
r_glowmapping | enable/disable glow mapping | 0 | 1 | 1 | disabled when GL extensions are disabled, such as GL ES targets |
r_polygonmode | debugging feature | 0 | 3 | 0 | disabled in GL ES targets |
r_texcache | enable/disable OpenGL compressed texture cache | 0 | 2 | 2 | disabled in GL ES targets |
r_memcache | enable/disable texture cache memory cache | 0 | 1 | 1 | disabled in GL ES targets |
r_texcompr | enable/disable OpenGL texture compression | 0 | 1 | 1 | disabled in GL ES targets |
r_redbluemode | enable/disable experimental OpenGL red-blue glasses mode | 0 | 1 | 0 | currently disabled |
r_shadescale | multiplier for shading | 0 | 10 | 1 | |
r_shadescale_unbounded | enable/disable allowance of complete blackness | 0 | 1 | 0 | |
r_swapinterval | sets the GL swap interval (VSync) | -1 | 1 | 0 | |
r_npotwallmode | enable/disable emulation of walls with non-power-of-two height textures (Polymost, r_hightile 0) | 0 | 1 | 0 | |
r_anisotropy | changes the OpenGL texture anisotropy setting | 0 | 16 | 1 | |
r_texturemaxsize | changes the maximum OpenGL texture size limit | 0 | 4096 | 14 | |
r_texturemiplevel | changes the highest OpenGL mipmap level used | 0 | 6 | 0 | |
r_texfilter | changes the texture filtering settings | 0 | 5 | 2 | |
r_usenewshading | visibility/fog code: 0: orig. Polymost 1: 07/2011 2: linear 12/2012 3: no neg. start 03/2014 | 0 | 3 | 3 | |
r_usetileshades | enable/disable Polymost tile shade textures | 0 | 2 | 2 | |
r_vbocount | sets the number of Vertex Buffer Objects to use when drawing models | 1 | 256 | 64 | disabled when GL extensions are disabled, such as GL ES targets |
r_vbos | enable/disable using Vertex Buffer Objects when drawing models | 0 | 1 | 1 | disabled when GL extensions are disabled, such as GL ES targets |
r_vertexarrays | enable/disable using vertex arrays when drawing models | 0 | 1 | 1 | |
r_projectionhack | enable/disable projection hack | 0 | 1 | 1 | |
r_models | enable/disable model rendering | 0 | 1 | 1 | |
r_nofog | enable/disable GL fog | 0 | 1 | 0 | |
r_hightile | enable/disable hightile texture rendering | 0 | 1 | 1 | |
r_preview_mouseaim | toggles mouse aiming preview, use this to calibrate yxaspect in Polymost Mapster32 | 0 | 1 | 1 | |
polymost.c (Polymer builds only) | |||||
r_pr_lighting | enable/disable dynamic lights - restarts renderer | 0 | 2 | 1 | |
r_pr_normalmapping | enable/disable virtual displacement mapping | 0 | 1 | 1 | |
r_pr_specularmapping | enable/disable specular mapping | 0 | 1 | 1 | |
r_pr_shadows | enable/disable dynamic shadows | 0 | 1 | 1 | |
r_pr_shadowcount | maximal amount of shadow emitting lights on screen - you need to restart the renderer for it to take effect | 0 | 64 | 5 | |
r_pr_shadowdetail | sets the shadow map resolution - you need to restart the renderer for it to take effect | 0 | 5 | 4 | |
r_pr_shadowfiltering | enable/disable shadow edges filtering - you need to restart the renderer for it to take effect | 0 | 1 | 1 | |
r_pr_maxlightpasses | the maximal amount of lights a single object can by affected by | 0 | PR_MAXLIGHTS | 5 | |
r_pr_maxlightpriority | lowering that value removes less meaningful lights from the scene | 0 | PR_MAXLIGHTPRIORITY | 6 | |
r_pr_fov | sets the field of vision in build angle | 0 | 1023 | 426 | |
r_pr_customaspect | if non-zero, forces the 3D view aspect ratio | 0 | 3 | 0 | |
r_pr_billboardingmode | face sprite display method. 0: classic mode; 1: polymost mode | 0 | 1 | 1 | |
r_pr_verbosity | verbosity level of the polymer renderer | 0 | 3 | 1 | |
r_pr_wireframe | toggles wireframe mode | 0 | 1 | 0 | |
r_pr_vbos | contols Vertex Buffer Object usage. 0: no VBOs. 1: VBOs for map data. 2: VBOs for model data. | 0 | 2 | 2 | |
r_pr_buckets | controls batching of primitives. 0: no batching. 1: buckets of materials. | 0 | 1 | 0 | |
r_pr_gpusmoothing | toggles model animation interpolation | 0 | 1 | 1 | |
r_pr_overrideparallax | overrides parallax mapping scale and bias values with values from the pr_parallaxscale and pr_parallaxbias cvars; use it to fine-tune DEF tokens | 0 | 1 | 0 | |
r_pr_parallaxscale | overriden parallax mapping offset scale | -10 | 10 | 0.1 | |
r_pr_parallaxbias | overriden parallax mapping offset bias | -10 | 10 | 0 | |
r_pr_overridespecular | overrides specular material power and factor values with values from the pr_specularpower and pr_specularfactor cvars; use it to fine-tune DEF tokens | 0 | 1 | 0 | |
r_pr_specularpower | overriden specular material power | -10 | 1000 | 15 | |
r_pr_specularfactor | overriden specular material factor | -10 | 1000 | 1 | |
r_pr_highpalookups | enable/disable highpalookups | 0 | 1 | 1 | |
r_pr_artmapping | enable/disable art mapping | 0 | 1 | 1 | |
r_pr_overridehud | overrides hud model parameters with values from the pr_hud* cvars; use it to fine-tune DEF tokens | 0 | 1 | 0 | |
r_pr_hudxadd | overriden HUD xadd; see r_pr_overridehud | -100 | 100 | 0 | |
r_pr_hudyadd | overriden HUD yadd; see r_pr_overridehud | -100 | 100 | 0 | |
r_pr_hudzadd | overriden HUD zadd; see r_pr_overridehud | -100 | 100 | 0 | |
r_pr_hudangadd | overriden HUD angadd; see r_pr_overridehud | -1024 | 1024 | 0 | |
r_pr_hudfov | overriden HUD fov; see r_pr_overridehud | 0 | 1023 | 426 | |
r_pr_overridemodelscale | overrides model scale if non-zero; use it to fine-tune DEF tokens | 0 | 500 | 0 | |
r_pr_ati_fboworkaround | enable this to workaround an ATI driver bug that causes sprite shadows to be square - you need to restart the renderer for it to take effect | 0 | 1 | 0 | |
r_pr_ati_nodepthoffset | enable this to workaround an ATI driver bug that causes sprite drawing to freeze the game on Radeon X1x00 hardware - you need to restart the renderer for it to take effect | 0 | 1 | 0 | |
r_pr_nullrender | disable all draws when enabled, 2: disables updates too | 0 | 3 | 0 | |
winbits.c | |||||
r_togglecomposition | enable/disable toggle of desktop composition when initializing screen modes | 0 | 1 | 1 | Windows builds only |
winlayer.c | |||||
maxrefreshfreq | maximum display frequency to set for OpenGL Polymost modes (0=no maximum) | RENDERTYPE=WIN builds only |
Game-Specific
Name | Description | Min | Max | Default | Notes |
---|---|---|---|---|---|
game.c | |||||
restartvid | reinitialise the video mode | ||||
vidmode [xdim ydim] [bpp] [fullscreen] | immediately change the video mode | ||||
map [filename] | load a map | ||||
osdcmds.c | |||||
crosshair | enable/disable crosshair | 0 | 1 | 1 | |
cl_autoaim | enable/disable weapon autoaim | 0 | 3 | 1 | |
cl_automsg | enable/disable automatically sending messages to all players | 0 | 1 | 0 | |
cl_autorun | enable/disable autorun | 0 | 1 | 1 | |
cl_autovote | enable/disable automatic voting | 0 | 2 | 0 | |
cl_cheatmask | configure what cheats show in the cheats menu | 0 | ~0 | 0 | |
cl_obituaries | enable/disable multiplayer death messages | 0 | 1 | 1 | |
cl_democams | enable/disable demo playback cameras | 0 | 1 | 1 | |
cl_idplayers | enable/disable name display when aiming at opponents | 0 | 1 | 1 | |
cl_runmode | enable/disable modernized run key operation | 0 | 1 | 0 | |
cl_showcoords | show your position in the game world | 0 | 2 | 0 | mode 2 only in GL builds |
cl_viewbob | enable/disable player head bobbing | 0 | 1 | 1 | |
cl_weaponsway | enable/disable player weapon swaying | 0 | 1 | 1 | |
cl_weaponswitch | enable/disable auto weapon switching | 0 | 7 | 3 | |
color | changes player palette | 0 | MAXPALOOKUPS-1 | 0 | |
crosshairscale | changes the size of the crosshair | 10 | 100 | 50 | |
demorec_diffs | enable/disable diff recording in demos | 0 | 1 | 1 | |
demorec_force | enable/disable forced demo recording | 0 | 1 | 0 | |
demorec_difftics | sets game tic interval after which a diff is recorded | 2 | 60*REALGAMETICSPERSEC | 60 | |
demorec_diffcompress | Compression method for diffs. (0: none, 1: KSLZW) | 0 | 1 | 1 | |
demorec_synccompress | Compression method for input. (0: none, 1: KSLZW) | 0 | 1 | 1 | |
demorec_seeds | enable/disable recording of random seed for later sync checking | 0 | 1 | 1 | |
demoplay_diffs | enable/disable application of diffs in demo playback | 0 | 1 | 1 | |
demoplay_showsync | enable/disable display of sync status | 0 | 1 | 1 | |
hud_althud | enable/disable alternate mini-hud | 0 | 2 | 1 | |
hud_bgstretch | enable/disable background image stretching in wide resolutions | 0 | 1 | 0 | |
hud_messagetime | length of time to display multiplayer chat messages | 0 | 3600 | 120 | |
hud_numbertile | first tile in alt hud number set | 0 | MAXUSERTILES-10 | 2930 | |
hud_numberpal | pal for alt hud numbers | 0 | MAXPALOOKUPS-1 | 0 | |
hud_shadows | enable/disable althud shadows | 0 | 1 | 1 | |
hud_flashing | enable/disable althud flashing | 0 | 1 | 1 | |
hud_glowingquotes | enable/disable "glowing" quote text | 0 | 1 | 1 | |
hud_scale | changes the hud scale | 36 | 100 | 100 | |
hud_showmapname | enable/disable map name display on load | 0 | 1 | 1 | |
hud_stats | enable/disable level statistics display | 0 | 1 | 0 | |
hud_textscale | sets multiplayer chat message size | 100 | 400 | 100 | |
hud_weaponscale | changes the weapon scale | 10 | 100 | 100 | |
hud_statusbarmode | change overlay mode of status bar | 0 | 1 | 1 | |
hud_hidestick | hide the touch input stick | 0 | 1 | 0 | touch devices only |
in_joystick | enables input from the joystick if it is present | 0 | 1 | 0 | |
in_mouse | enables input from the mouse if it is present | 0 | 1 | 1 | |
in_aimmode | 0:toggle, 1:hold to aim | 0 | 1 | 0 | |
in_mousebias | emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time | 0 | 32 | 0 | |
in_mousedeadzone | amount of mouse movement to filter out | 0 | 512 | 0 | |
in_mouseflip | invert vertical mouse movement | 0 | 1 | 1 | |
in_mousemode | toggles vertical mouse view | 0 | 1 | 1 | |
in_mousesmoothing | enable/disable mouse input smoothing | 0 | 1 | 1 | |
mus_enabled | enables/disables music | 0 | 1 | 1 | |
mus_volume | controls music volume | 0 | 255 | 195 | |
osdhightile | enable/disable hires art replacements for console text | 0 | 1 | 1 | |
osdscale | adjust console text size | 1 | 4 | 1 | |
r_camrefreshdelay | minimum delay between security camera sprite updates, 120 = 1 second | 1 | 240 | 4 | |
r_drawweapon | enable/disable weapon drawing | 0 | 2 | 1 | |
r_showfps | show the frame rate counter | 0 | 2 | 0 | |
r_shadows | enable/disable sprite and model shadows | 0 | 1 | 1 | |
r_size | change size of viewable area | 0 | 64 | 4 | |
r_rotatespritenowidescreen | pass bit 1024 to all CON rotatesprite calls | 0 | 1 | 0 | |
r_precache | enable/disable the pre-level caching routine | 0 | 1 | 1 | |
r_ambientlight | sets the global map light level | 0 | 10 | 1 | |
r_maxfps | limit the frame rate | 0 | 1000 | 0 | |
sensitivity | changes the mouse sensitivity | 0 | 25 | 7 | |
skill | changes the game skill setting | 0 | 5 | 2 | |
snd_ambience | enables/disables ambient sounds | 0 | 1 | 1 | |
snd_duketalk | enables/disables Duke's speech | 0 | 5 | 5 | |
snd_enabled | enables/disables sound effects | 0 | 1 | 1 | |
snd_mastervolume | master volume for sound system | 0 | 255 | 255 | |
snd_fxvolume | volume of sound effects | 1 | 255 | 225 | |
snd_mixrate | sound mixing rate | 0 | 48000 | 44100 | |
snd_numchannels | the number of sound channels | 0 | 2 | 2 | |
snd_numvoices | the number of concurrent sounds | 0 | 256 | 32 | |
snd_reversestereo | reverses the stereo channels | 0 | 1 | 0 | |
team | change team in multiplayer | 0 | 3 | 0 | |
touch_sens_move_x | touch input sensitivity for moving forward/back | 1 | 9 | 5 | touch devices only |
touch_sens_move_y | touch input sensitivity for strafing | 1 | 9 | 5 | touch devices only |
touch_sens_look_x | touch input sensitivity for turning left/right | 1 | 9 | 5 | touch devices only |
touch_sens_look_y | touch input sensitivity for looking up/down | 1 | 9 | 5 | touch devices only |
touch_invert | invert look up/down touch input | 0 | 1 | 0 | touch devices only |
vid_gamma | adjusts gamma component of gamma ramp | 0 | 10 | 1 | |
vid_contrast | adjusts contrast component of gamma ramp | 0 | 10 | 1 | |
vid_brightness | adjusts brightness component of gamma ramp | 0 | 10 | 0 | |
wchoice <string> | sets weapon autoselection order | ||||
changelevel <volume> <level> | warps to the given level | no <volume> parameter when running a shareware game | |||
map <mapfile> | loads the given user map | not available with a shareware game | |||
demo <demofile or demonum> | starts the given demo | not available with a shareware game | |||
addpath <path> | adds path to game filesystem | ||||
bind <key> <string> | associates a keypress with a string of console input. Type "bind showkeys" for a list of keys and "listsymbols" for a list of valid console commands. | ||||
cmenu <#> | jumps to menu | ||||
crosshaircolor | changes the crosshair color | ||||
connect | connects to a multiplayer game | ||||
disconnect | disconnects from the local multiplayer game | ||||
give <all|health|weapons|ammo|armor|keys|inventory> | gives requested item | ||||
god | toggles god mode | ||||
initgroupfile <path> | adds a grp file into the game filesystem | ||||
debug | debug builds only | ||||
kick <id> | kicks a multiplayer client. See listplayers. | network-enabled builds only | |||
kickban <id> | kicks a multiplayer client and prevents them from reconnecting. See listplayers. | network-enabled builds only | |||
listplayers | lists currently connected multiplayer clients | network-enabled builds only | |||
music E<ep>L<lev> | change music | ||||
name | change your multiplayer nickname | ||||
noclip | toggles clipping mode | ||||
password | sets multiplayer game password | ||||
quicksave | performs a quick save | ||||
quickload | performs a quick load | ||||
quit | exits the game immediately | ||||
exit | exits the game immediately | ||||
restartmap | restarts the current map | ||||
restartsound | reinitializes the sound system | ||||
restartvid | reinitializes the video mode | ||||
addlogvar <gamevar> | prints the value of a gamevar | non-Lunatic builds only | |||
setvar <gamevar> <value> | sets the value of a gamevar | non-Lunatic builds only | |||
setvarvar <gamevar1> <gamevar2> | sets the value of <gamevar1> to <gamevar2> | non-Lunatic builds only | |||
setactorvar <actor#> <gamevar> <value> | sets the value of <actor#>'s <gamevar> to <value> | non-Lunatic builds only | |||
lua "Lua code..." | runs Lunatic code | Lunatic builds only | |||
screenshot | takes a screenshot. See r_scrcaptureformat. | ||||
spawn <picnum> [palnum] [cstat] [ang] [x y z] | spawns a sprite with the given properties | ||||
unbind <key> | unbinds a key | ||||
unbindall | unbinds all keys | ||||
vidmode <xdim> <ydim> <bpp> <fullscreen> | change the video mode |
Editor-Specific
Name | Description | Min | Max | Default | Notes |
---|---|---|---|---|---|
build.c | |||||
restartvid | reinitialize the video mode | ||||
vidmode <xdim> <ydim> <bpp> <fullscreen> | immediately change the video mode | ||||
vidmode <xdim> <ydim> | immediately change the video mode | ||||
astub.c | |||||
addpath <path> | adds path to game filesystem | ||||
editorgridextent | sets the size of the 2D mode editing grid | ||||
initgroupfile <path> | adds a grp file into the game filesystem | ||||
m32_clipping | toggles clipping mode | ||||
quit | exits the editor immediately | ||||
exit | exits the editor immediately | ||||
sensitivity <value> | changes the mouse sensitivity | ||||
m32_2d3dmode | experimental 2d/3d hybrid mode | ||||
pointhighlightdist <value> | distance at which points are selected | ||||
linehighlightdist <value> | distance at which lines are selected | ||||
pk_turnaccel <value> | sets turning acceleration+deceleration | ||||
pk_turndecel <value> | sets turning deceleration | ||||
pk_uedaccel <value> | sets UnrealEd movement speed factor (0-5, exponentially) | ||||
pk_quickmapcycling | toggles quick cycling of maps with (Shift-)Ctrl-X | ||||
testplay_addparam "string" | sets additional parameters for test playing | ||||
show_heightindicators {0, 1 or 2} | sets display of height indicators in 2D mode | ||||
show_ambiencesounds {0, 1 or 2} | sets display of MUSICANDSFX circles in 2D mode | ||||
corruptcheck_noalreadyrefd | toggles ignoring of one-to-many red wall connections | ||||
corruptcheck_game_duke3d | toggles ignoring of Duke3D issues | ||||
corruptcheck_heinum | toggles auto-correcting inconsistent c/fstat bit 2 and heinum (2: also warn) | ||||
keeptexturestretch | toggles keeping texture stretching when dragging wall vertices | ||||
corruptcheck {<seconds>|now|tryfix} | sets auto corruption check interval if <seconds> given, otherwise as indicated | ||||
tint <pal> <r> <g> <b> <flags> | queries or sets hightile tinting | OpenGL-enabled builds only | |||
lua "Lua code..." | runs Lua code | Lunatic builds only | |||
include <filenames...> | compiles one or more M32 script files | ||||
do (m32 script ...) | executes M32 script statements | ||||
script_info | shows information about compiled M32 script | ||||
script_expertmode <value> | toggles M32 script expert mode | ||||
enableevent {all|EVENT_...|(event number)} | |||||
disableevent {all|EVENT_...|(event number)} | |||||
osd_tryscript | toggles execution of M32 script on invalid OSD command | ||||
sideview_reversehorizrot | toggles reversion of Q and W keys in side view mode | ||||
disasm [s|e] <state or event number> | debug builds only |