EVENT INITCOMPLETE: Difference between revisions
Jump to navigation
Jump to search
Doom64hunter (talk | contribs) Added documentation for EVENT_INITCOMPLETE. No idea what can be done with this compared to EVENT_INIT though. |
Doom64hunter (talk | contribs) Add category |
||
Line 1: | Line 1: | ||
EVENT_INITCOMPLETE is a [[ | EVENT_INITCOMPLETE is a [[EDuke32 event list|Game Event]]. | ||
It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS), just before the main loop starts. | It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS), just before the main loop starts. | ||
[[Category:Events]] |
Revision as of 01:32, 9 February 2020
EVENT_INITCOMPLETE is a Game Event.
It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS), just before the main loop starts.