EVENT INITCOMPLETE: Difference between revisions

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Added documentation for EVENT_INITCOMPLETE. No idea what can be done with this compared to EVENT_INIT though.
 
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EVENT_INITCOMPLETE is a [[Event| Game Event]].
EVENT_INITCOMPLETE is a [[EDuke32 event list|Game Event]].


It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS), just before the main loop starts.
It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS), just before the main loop starts.
[[Category:Events]]

Revision as of 01:32, 9 February 2020

EVENT_INITCOMPLETE is a Game Event.

It is called after the game has finished initializing (after EVENT_INIT and EVENT_SETDEFAULTS), just before the main loop starts.