Newgamecustomsubopen: Difference between revisions
Jump to navigation
Jump to search
Doom64hunter (talk | contribs) Add documentation |
Hendricks266 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
Array of | Array of [[bitfield]]s where each array entry corresponds to a top-layer menu entry, and each bit corresponds to an entry in the submenu. (see: [[DEF_Language#newgamechoices|newgamechoices]]) | ||
If a bit is set, it disables the '''locked''' and '''hidden''' flag for the corresponding submenu entry. | If a bit is set, it disables the '''locked''' and '''hidden''' flag for the corresponding submenu entry. | ||
Line 8: | Line 8: | ||
[[Category:Userdef structure members]] | [[Category:Userdef structure members]] | ||
[[Category:Bitfields]] |
Revision as of 06:32, 20 August 2025
Array of bitfields where each array entry corresponds to a top-layer menu entry, and each bit corresponds to an entry in the submenu. (see: newgamechoices)
If a bit is set, it disables the locked and hidden flag for the corresponding submenu entry.
Example:
setu .newgamecustomsubopen 2 0x10 // disables flags for the 5th submenu entry of the 3rd top-level menu entry