EVENT ENDLEVELSCREEN: Difference between revisions
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{{EventTable|EVENT_ENDLEVELSCREEN|Current Player|[[i|player->i]]|yes (1 value)}} | |||
EVENT_ENDLEVELSCREEN is a [[EDuke32 event list|Misc Event]]. | EVENT_ENDLEVELSCREEN is a [[EDuke32 event list|Misc Event]]. | ||
Revision as of 23:30, 4 August 2021
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_ENDLEVELSCREEN | Current Player | player->i | yes (1 value) |
EVENT_ENDLEVELSCREEN is a Misc Event.
Triggered when a level ends. Set RETURN to a non-zero value to disable the bonus and deathmatch score screens after a level ends.
The values ud.volume_number as well as ud.level_number will already be updated to the next map by the time this event occurs. This means that savemapstate will NOT work properly from inside this event!